Lines Matching refs:radius
567 // 2. Call OH_Drawing_ShaderEffectCreateRadialGradient with radius set to negative values
600 // 2. Call OH_Drawing_ShaderEffectCreateRadialGradient with radius set to maximum values
649 float radius = 5.0; // 5.0f: gradient color radius
663 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(&start, radius, colors, pos, 3, mode, matrix);
669 &start, radius, colors, nullptr, 3, OH_Drawing_TileMode::CLAMP, matrix);
672 &start, radius, colors, pos, 3, OH_Drawing_TileMode::CLAMP, nullptr);
689 float radius = 5.0; // 5.0f: gradient color radius
696 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(nullptr, radius, colors, pos, 3, CLAMP, matrix);
700 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(&start, radius, nullptr, pos, 3, CLAMP, matrix);
703 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(&start, radius, colors, nullptr, 3, CLAMP, matrix);
722 float radius = 5.0;
727 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(¢erPt, radius, colors, pos, 3, CLAMP, matrix);
728 // 2. Call OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix with radius set to negative values
730 radius = -5.0;
732 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(¢erPt, radius, colors, pos, 3, CLAMP, matrix);
736 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(¢erPt, radius, colors, pos, 3, CLAMP, matrix);
741 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(¢erPt, radius, colors, pos, 3, CLAMP, matrix);
761 float radius = 5.0;
766 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(¢erPt, radius, colors, pos, 3, CLAMP, matrix);
767 // 2. Call OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix with radius set to a large number
769 radius = FLT_MAX;
771 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(¢erPt, radius, colors, pos, 3, CLAMP, matrix);
775 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(¢erPt, radius, colors, pos, 3, CLAMP, matrix);
780 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(¢erPt, radius, colors, pos, 3, CLAMP, matrix);
800 float radius = 5.0;
807 ¢erPt, radius, colors, pos, 3, CLAMP, matrix);
1060 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1111 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1160 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1208 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1256 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1280 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius