Home
last modified time | relevance | path

Searched refs:projToView (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp261 Math::Mat4X4 projToView = in ScreenToWorld() local
266 (projToView * Math::Vec4(screenCoordinate.x, screenCoordinate.y, screenCoordinate.z, 1.f)); in ScreenToWorld()

Completed in 2 milliseconds