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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp165 const MinAndMax meshMam = GetWorldAABB(worldMatrix, meshHandle->aabbMin, meshHandle->aabbMax); in UpdateRecursiveAABB() local
166 mamInOut.minAABB = Math::min(mamInOut.minAABB, meshMam.minAABB); in UpdateRecursiveAABB()
167 mamInOut.maxAABB = Math::max(mamInOut.maxAABB, meshMam.maxAABB); in UpdateRecursiveAABB()
201 const MinAndMax meshMam = GetWorldAABB(worldMatrix, meshHandle->aabbMin, meshHandle->aabbMax); in UpdateRecursiveAABB() local
202 mamInOut.minAABB = Math::min(mamInOut.minAABB, meshMam.minAABB); in UpdateRecursiveAABB()
203 mamInOut.maxAABB = Math::max(mamInOut.maxAABB, meshMam.maxAABB); in UpdateRecursiveAABB()

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