Home
last modified time | relevance | path

Searched refs:localMatrix (Results 1 - 14 of 14) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/effect/
H A Druntime_shader_builder.cpp28 std::shared_ptr<ShaderEffect> RuntimeShaderBuilder::MakeShader(const Matrix* localMatrix, bool isOpaque) in MakeShader() argument
30 return impl_->MakeShader(localMatrix, isOpaque); in MakeShader()
34 const Matrix* localMatrix, ImageInfo resultInfo, bool mipmapped) in MakeImage()
36 return impl_->MakeImage(gpuContext, localMatrix, resultInfo, mipmapped); in MakeImage()
33 MakeImage(GPUContext* gpuContext, const Matrix* localMatrix, ImageInfo resultInfo, bool mipmapped) MakeImage() argument
H A Druntime_effect.cpp69 std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix, in MakeShader()
72 return impl_->MakeShader(uniforms, children, childCount, localMatrix, isOpaque); in MakeShader()
68 MakeShader(std::shared_ptr<Data> uniforms, std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix, bool isOpaque) MakeShader() argument
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/skia_adapter/
H A Dskia_runtime_shader_builder.cpp41 std::shared_ptr<ShaderEffect> SkiaRuntimeShaderBuilder::MakeShader(const Matrix* localMatrix, bool isOpaque) in MakeShader() argument
47 localMatrix ? &localMatrix->GetImpl<SkiaMatrix>()->ExportSkiaMatrix() : nullptr, isOpaque); in MakeShader()
54 std::shared_ptr<Image> SkiaRuntimeShaderBuilder::MakeImage(GPUContext* grContext, const Matrix* localMatrix, in MakeImage() argument
62 localMatrix ? &localMatrix->GetImpl<SkiaMatrix>()->ExportSkiaMatrix() : nullptr, in MakeImage()
H A Dskia_runtime_shader_builder.h44 std::shared_ptr<ShaderEffect> MakeShader(const Matrix* localMatrix, bool isOpaque) override;
45 std::shared_ptr<Image> MakeImage(GPUContext* grContext, const Matrix* localMatrix,
H A Dskia_runtime_effect.cpp103 std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix, in MakeShader()
117 childCount, localMatrix ? &localMatrix->GetImpl<SkiaMatrix>()->ExportSkiaMatrix() : nullptr, in MakeShader()
102 MakeShader(std::shared_ptr<Data> uniforms, std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix, bool isOpaque) MakeShader() argument
H A Dskia_runtime_effect.h50 const Matrix* localMatrix, bool isOpaque) override;
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/effect/
H A Druntime_shader_builder.h32 std::shared_ptr<ShaderEffect> MakeShader(const Matrix* localMatrix, bool isOpaque);
34 const Matrix* localMatrix, ImageInfo resultInfo, bool mipmapped);
H A Druntime_effect.h68 size_t childCount, const Matrix* localMatrix,
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/impl_interface/
H A Druntime_shader_builder_impl.h37 virtual std::shared_ptr<ShaderEffect> MakeShader(const Matrix* localMatrix, bool isOpaque) = 0;
39 const Matrix* localMatrix, ImageInfo resultInfo, bool mipmapped) = 0;
H A Druntime_effect_impl.h42 std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix,
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h727 Mat4X4 localMatrix(modelMatrix); in Decompose()
729 if (localMatrix.w.w != 1.f) { in Decompose()
730 if (abs(localMatrix.w.w) < EPSILON) { in Decompose()
736 localMatrix[i][j] /= localMatrix.w.w; in Decompose()
741 if (abs(localMatrix.x.w) >= EPSILON || abs(localMatrix.y.w) >= EPSILON || abs(localMatrix.z.w) >= EPSILON) { in Decompose()
743 rightHandSide.x = localMatrix.x.w; in Decompose()
744 rightHandSide.y = localMatrix in Decompose()
[all...]
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/
H A Dwindow_scene_layout_manager.cpp486 auto localMatrix = nodeLocalGeometry->GetAbsMatrix(); in DumpNodeInfo() local
488 float localTransX = localMatrix.Get(Rosen::Drawing::Matrix::TRANS_X); in DumpNodeInfo()
489 float localTransY = localMatrix.Get(Rosen::Drawing::Matrix::TRANS_Y); in DumpNodeInfo()
494 auto localScaleX = localMatrix.Get(Rosen::Drawing::Matrix::SCALE_X); in DumpNodeInfo()
495 auto localScaleY = localMatrix.Get(Rosen::Drawing::Matrix::SCALE_Y); in DumpNodeInfo()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp193 const Math::Mat4X4 localMatrix = Math::Trs(tc.position, tc.rotation, tc.scale); in UpdateRecursiveAABB() local
194 worldMatrix = worldMatrix * localMatrix; in UpdateRecursiveAABB()
/foundation/arkui/ace_engine/frameworks/core/components/data_panel/
H A Drosen_render_data_panel.cpp85 SkScalar startAngle, SkScalar drawAngle, const SkMatrix* localMatrix, bool useAnimator = false, in BlendSkShader()
90 const RSMatrix* localMatrix, bool useAnimator = false, bool useEffect = false) in BlendSkShader()
84 BlendSkShader(SkScalar cx, SkScalar cy, const SkColor colors[], const SkScalar pos[], int colorCount, SkScalar startAngle, SkScalar drawAngle, const SkMatrix* localMatrix, bool useAnimator = false, bool useEffect = false) BlendSkShader() argument

Completed in 10 milliseconds