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Searched
refs:lastY
(Results
1 - 3
of
3
) sorted by relevance
/foundation/arkui/ui_lite/frameworks/draw/
H
A
D
draw_triangle.cpp
48
int16_t
lastY
= p1.y;
in Draw()
local
65
while (edge1.curPoint.y ==
lastY
) {
in Draw()
69
while (edge2.curPoint.y ==
lastY
) {
in Draw()
73
lastY
= edge1.curPoint.y;
in Draw()
/foundation/arkui/ace_engine/frameworks/core/components_v2/pattern_lock/
H
A
D
render_pattern_lock.cpp
263
int16_t
lastY
= lastCell.GetRow();
in AddPassPoint()
local
274
if ((j != y) && (j !=
lastY
) &&
in AddPassPoint()
275
((double(lastX - i) / (
lastY
- j) == double(i - x) / (j - y)) && !CheckChoosePoint(i, j))) {
in AddPassPoint()
278
if ((j ==
lastY
) && (j == y) && !CheckChoosePoint(i, j)) {
in AddPassPoint()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/patternlock/
H
A
D
patternlock_pattern.cpp
406
int32_t
lastY
= lastCell.GetRow();
in AddPassPoint()
local
417
if ((j != y) && (j !=
lastY
) &&
in AddPassPoint()
418
(NearEqual(static_cast<float>(lastX - i) / (
lastY
- j), static_cast<float>(i - x) / (j - y)) &&
in AddPassPoint()
422
if ((j ==
lastY
) && (j == y) && !CheckChoosePoint(i, j)) {
in AddPassPoint()
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