1a3e0fd82Sopenharmony_ci/*
2a3e0fd82Sopenharmony_ci * Copyright (c) 2020-2021 Huawei Device Co., Ltd.
3a3e0fd82Sopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License");
4a3e0fd82Sopenharmony_ci * you may not use this file except in compliance with the License.
5a3e0fd82Sopenharmony_ci * You may obtain a copy of the License at
6a3e0fd82Sopenharmony_ci *
7a3e0fd82Sopenharmony_ci *     http://www.apache.org/licenses/LICENSE-2.0
8a3e0fd82Sopenharmony_ci *
9a3e0fd82Sopenharmony_ci * Unless required by applicable law or agreed to in writing, software
10a3e0fd82Sopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS,
11a3e0fd82Sopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12a3e0fd82Sopenharmony_ci * See the License for the specific language governing permissions and
13a3e0fd82Sopenharmony_ci * limitations under the License.
14a3e0fd82Sopenharmony_ci */
15a3e0fd82Sopenharmony_ci
16a3e0fd82Sopenharmony_ci#include "draw/draw_triangle.h"
17a3e0fd82Sopenharmony_ci#include "draw/draw_utils.h"
18a3e0fd82Sopenharmony_ci
19a3e0fd82Sopenharmony_cinamespace OHOS {
20a3e0fd82Sopenharmony_civoid DrawTriangle::Draw(BufferInfo& gfxDstBuffer,
21a3e0fd82Sopenharmony_ci                        const Point* points,
22a3e0fd82Sopenharmony_ci                        uint8_t count,
23a3e0fd82Sopenharmony_ci                        const Rect& mask,
24a3e0fd82Sopenharmony_ci                        const ColorType& color,
25a3e0fd82Sopenharmony_ci                        OpacityType opa)
26a3e0fd82Sopenharmony_ci{
27a3e0fd82Sopenharmony_ci    if ((points == nullptr) || (count != VERTEX_NUM)) {
28a3e0fd82Sopenharmony_ci        return;
29a3e0fd82Sopenharmony_ci    }
30a3e0fd82Sopenharmony_ci    // sort vertex according to y axis
31a3e0fd82Sopenharmony_ci    Point p1 = points[0];  // 0: point index
32a3e0fd82Sopenharmony_ci    Point p2 = points[1];  // 1: point index
33a3e0fd82Sopenharmony_ci    Point p3 = points[2];  // 2: point index
34a3e0fd82Sopenharmony_ci    // return if vertexs are invalid.
35a3e0fd82Sopenharmony_ci    if ((p1.x == p2.x) && ((p1.y == p2.y) || (p1.x == p3.x))) {
36a3e0fd82Sopenharmony_ci        return;
37a3e0fd82Sopenharmony_ci    }
38a3e0fd82Sopenharmony_ci    if ((p2.x == p3.x) && (p2.y == p3.y)) {
39a3e0fd82Sopenharmony_ci        return;
40a3e0fd82Sopenharmony_ci    }
41a3e0fd82Sopenharmony_ci    if (((p1.x == p3.x) || (p1.y == p2.y)) && (p1.y == p3.y)) {
42a3e0fd82Sopenharmony_ci        return;
43a3e0fd82Sopenharmony_ci    }
44a3e0fd82Sopenharmony_ci    SortVertexs(p1, p2, p3);
45a3e0fd82Sopenharmony_ci    Edge edge1 = InitEdge(p1, p2);
46a3e0fd82Sopenharmony_ci    Edge edge2 = InitEdge(p1, p3);
47a3e0fd82Sopenharmony_ci    Rect area;
48a3e0fd82Sopenharmony_ci    int16_t lastY = p1.y;
49a3e0fd82Sopenharmony_ci
50a3e0fd82Sopenharmony_ci    while (edge1.curPoint.y <= p3.y) {
51a3e0fd82Sopenharmony_ci        // change edge1 from p1-p2 to p2-p3
52a3e0fd82Sopenharmony_ci        if (edge1.curPoint.y == p2.y) {
53a3e0fd82Sopenharmony_ci            edge1 = InitEdge(p2, p3);
54a3e0fd82Sopenharmony_ci            if (edge1.dPoint.y == 0) {
55a3e0fd82Sopenharmony_ci                return;
56a3e0fd82Sopenharmony_ci            }
57a3e0fd82Sopenharmony_ci        }
58a3e0fd82Sopenharmony_ci
59a3e0fd82Sopenharmony_ci        area.SetLeft(MATH_MIN(edge1.curPoint.x, edge2.curPoint.x));
60a3e0fd82Sopenharmony_ci        area.SetRight(MATH_MAX(edge1.curPoint.x, edge2.curPoint.x));
61a3e0fd82Sopenharmony_ci        area.SetTop(MATH_MIN(edge1.curPoint.y, edge2.curPoint.y));
62a3e0fd82Sopenharmony_ci        area.SetBottom(MATH_MAX(edge1.curPoint.y, edge2.curPoint.y));
63a3e0fd82Sopenharmony_ci        DrawUtils::GetInstance()->DrawColorArea(gfxDstBuffer, area, mask, color, opa);
64a3e0fd82Sopenharmony_ci
65a3e0fd82Sopenharmony_ci        while (edge1.curPoint.y == lastY) {
66a3e0fd82Sopenharmony_ci            // use Bresenham algorithm to get next point on edge1
67a3e0fd82Sopenharmony_ci            StepToNextPointOnEdge(edge1);
68a3e0fd82Sopenharmony_ci        }
69a3e0fd82Sopenharmony_ci        while (edge2.curPoint.y == lastY) {
70a3e0fd82Sopenharmony_ci            // use Bresenham algorithm to get next point on edge2
71a3e0fd82Sopenharmony_ci            StepToNextPointOnEdge(edge2);
72a3e0fd82Sopenharmony_ci        }
73a3e0fd82Sopenharmony_ci        lastY = edge1.curPoint.y;
74a3e0fd82Sopenharmony_ci    }
75a3e0fd82Sopenharmony_ci}
76a3e0fd82Sopenharmony_ci
77a3e0fd82Sopenharmony_civoid DrawTriangle::SortVertexs(Point& p1, Point& p2, Point& p3)
78a3e0fd82Sopenharmony_ci{
79a3e0fd82Sopenharmony_ci    SortPoint(p1, p2);
80a3e0fd82Sopenharmony_ci    SortPoint(p2, p3);
81a3e0fd82Sopenharmony_ci    SortPoint(p1, p2);
82a3e0fd82Sopenharmony_ci}
83a3e0fd82Sopenharmony_ci
84a3e0fd82Sopenharmony_civoid DrawTriangle::SortPoint(Point& p1, Point& p2)
85a3e0fd82Sopenharmony_ci{
86a3e0fd82Sopenharmony_ci    Point temp;
87a3e0fd82Sopenharmony_ci    if (p1.y > p2.y) {
88a3e0fd82Sopenharmony_ci        temp = p1;
89a3e0fd82Sopenharmony_ci        p1 = p2;
90a3e0fd82Sopenharmony_ci        p2 = temp;
91a3e0fd82Sopenharmony_ci    }
92a3e0fd82Sopenharmony_ci}
93a3e0fd82Sopenharmony_ci
94a3e0fd82Sopenharmony_civoid DrawTriangle::StepToNextPointOnEdge(Edge& edge)
95a3e0fd82Sopenharmony_ci{
96a3e0fd82Sopenharmony_ci    if (edge.dPoint.x > edge.dPoint.y) {
97a3e0fd82Sopenharmony_ci        edge.curPoint.x += edge.uPoint.x;
98a3e0fd82Sopenharmony_ci        edge.eps += edge.dPoint.y;
99a3e0fd82Sopenharmony_ci        if ((edge.eps << 1) >= edge.dPoint.x) {
100a3e0fd82Sopenharmony_ci            edge.curPoint.y += edge.uPoint.y;
101a3e0fd82Sopenharmony_ci            edge.eps -= edge.dPoint.x;
102a3e0fd82Sopenharmony_ci        }
103a3e0fd82Sopenharmony_ci    } else {
104a3e0fd82Sopenharmony_ci        edge.curPoint.y += edge.uPoint.y;
105a3e0fd82Sopenharmony_ci        edge.eps += edge.dPoint.x;
106a3e0fd82Sopenharmony_ci        if ((edge.eps << 1) >= edge.dPoint.y) {
107a3e0fd82Sopenharmony_ci            edge.curPoint.x += edge.uPoint.x;
108a3e0fd82Sopenharmony_ci            edge.eps -= edge.dPoint.y;
109a3e0fd82Sopenharmony_ci        }
110a3e0fd82Sopenharmony_ci    }
111a3e0fd82Sopenharmony_ci}
112a3e0fd82Sopenharmony_ci
113a3e0fd82Sopenharmony_ciDrawTriangle::Edge DrawTriangle::InitEdge(const Point& startP, const Point& endP)
114a3e0fd82Sopenharmony_ci{
115a3e0fd82Sopenharmony_ci    Edge edge = { {0, 0}, {0, 0}, {0, 0}, 0 };
116a3e0fd82Sopenharmony_ci    edge.curPoint = startP;
117a3e0fd82Sopenharmony_ci    edge.dPoint.x = startP.x - endP.x;
118a3e0fd82Sopenharmony_ci    edge.dPoint.y = startP.y - endP.y;
119a3e0fd82Sopenharmony_ci    edge.uPoint.x = (edge.dPoint.x < 0) ? 1 : -1;
120a3e0fd82Sopenharmony_ci    edge.uPoint.y = (edge.dPoint.y < 0) ? 1 : -1;
121a3e0fd82Sopenharmony_ci    edge.eps = 0;
122a3e0fd82Sopenharmony_ci    edge.dPoint.x = MATH_ABS(edge.dPoint.x);
123a3e0fd82Sopenharmony_ci    edge.dPoint.y = MATH_ABS(edge.dPoint.y);
124a3e0fd82Sopenharmony_ci    return edge;
125a3e0fd82Sopenharmony_ci}
126a3e0fd82Sopenharmony_ci} // namespace OHOS
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