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/foundation/arkui/ui_lite/frameworks/animator/
H A Dinterpolation.cpp24 int64_t invT = 1024 - t; // Intergerlize the standard equation, 1.0f is divided into 1024 parts in GetBezierInterpolation() local
25 int64_t invT2 = invT * invT; in GetBezierInterpolation()
26 int64_t invT3 = invT2 * invT; in GetBezierInterpolation()
32 ret += BEZIER_COEFFICIENT * invT * t2 * u2; in GetBezierInterpolation()
43 float invT = 1 - t; in GetBezierInterpolation() local
44 float invT2 = invT * invT; in GetBezierInterpolation()
45 float invT3 = invT2 * invT; in GetBezierInterpolation()
51 ret += BEZIER_COEFFICIENT * invT * t in GetBezierInterpolation()
59 float invT = 1 - t; GetBezierDerivative() local
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