Searched refs:accessFlags (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 356 state.accessFlags, in GetSrcBufferBarrier() 367 state.accessFlags, in GetSrcImageBarrier() 394 state.accessFlags, in GetSrcImageBarrierMips() 406 state.accessFlags, in GetDstBufferBarrier() 417 state.accessFlags, in GetDstImageBarrier() 442 state.accessFlags, in GetDstImageBarrierMips() 793 const uint32_t flags = ref.state.accessFlags | ref.state.shaderStageFlags | ref.state.pipelineStageFlags; in StoreFinalImageState() 1111 stateRef.state.accessFlags = cb.dst.accessFlags; in UpdateBufferResourceState() 1123 stateRef.state.accessFlags in UpdateImageResourceState() [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.cpp | 1033 refState.accessFlags |= CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT; in ProcessInputAttachments() 1070 refState.accessFlags |= (CORE_ACCESS_COLOR_ATTACHMENT_READ_BIT | CORE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT); in ProcessColorAttachments() 1100 refState.accessFlags |= CORE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; in ProcessResolveAttachments() 1126 refState.accessFlags |= in ProcessDepthAttachments() 1147 refState.accessFlags |= CORE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; in ProcessDepthAttachments() 1174 refState.accessFlags |= CORE_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT; in ProcessFragmentShadingRateAttachments() 1272 source.accessFlags, in CustomMemoryBarrier() 1277 destination.accessFlags, in CustomMemoryBarrier() 1308 src.accessFlags = source.accessFlags; in CustomBufferBarrier() [all...] |
H A D | pipeline_descriptor_set_binder.cpp | 149 const AccessFlags accessFlags = DescriptorSetBinderUtil::GetAccessFlags(currBinding.binding.descriptorType); in InitFillBindings() local 162 res.state = { shaderStageFlags, accessFlags, pipelineStageFlags, {} }; in InitFillBindings() 175 res.state = { shaderStageFlags, accessFlags, pipelineStageFlags, {} }; in InitFillBindings()
|
H A D | render_command_list.h | 285 AccessFlags accessFlags { 0 };
|
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 889 AccessFlags accessFlags { 0 }; 897 AccessFlags accessFlags { 0 }; 905 AccessFlags accessFlags { 0 }; 958 AccessFlags accessFlags { 0 };
|
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.cpp | 1879 auto commonBarrierBits = [](AccessFlags accessFlags, RenderHandleType resourceType) -> GLbitfield { in RenderCommandBarrierPoint() 1881 if (accessFlags & CORE_ACCESS_UNIFORM_READ_BIT) { in RenderCommandBarrierPoint() 1884 if (accessFlags & CORE_ACCESS_SHADER_READ_BIT) { in RenderCommandBarrierPoint() 1895 if (accessFlags & CORE_ACCESS_SHADER_WRITE_BIT) { in RenderCommandBarrierPoint() 1904 if (accessFlags & (CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT | CORE_ACCESS_COLOR_ATTACHMENT_READ_BIT | in RenderCommandBarrierPoint() 1915 if (barrier.src.accessFlags & (CORE_ACCESS_SHADER_WRITE_BIT | CORE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | in RenderCommandBarrierPoint() 1923 barriersByRegion |= commonBarrierBits(barrier.dst.accessFlags, handleType); in RenderCommandBarrierPoint() 1926 barriers |= commonBarrierBits(barrier.dst.accessFlags, handleType); in RenderCommandBarrierPoint() 1929 if (barrier.dst.accessFlags & CORE_ACCESS_INDIRECT_COMMAND_READ_BIT) { in RenderCommandBarrierPoint() 1932 if (barrier.dst.accessFlags in RenderCommandBarrierPoint() 1996 const AccessFlags accessFlags = resState.accessFlags; BindImage() local [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_create_functions_vk.cpp | 350 srcAccessMask |= srcResourceStates->states[attachmentIdx].accessFlags; in CreateRenderPassCombined() 353 dstAccessMask |= dstResourceStates.states[attachmentIdx].accessFlags; in CreateRenderPassCombined() 591 srcAccessMask |= srcResourceStates->states[attachmentIdx].accessFlags; in CreateRenderPassCombined2() 594 dstAccessMask |= dstResourceStates.states[attachmentIdx].accessFlags; in CreateRenderPassCombined2()
|
H A D | render_backend_vk.cpp | 1778 const VkAccessFlags srcAccessMask = (VkAccessFlags)(ref.src.accessFlags); 1779 const VkAccessFlags dstAccessMask = (VkAccessFlags)(ref.dst.accessFlags); 2602 const VkAccessFlags srcAccessMask = (VkAccessFlags)state.accessFlags;
|
Completed in 24 milliseconds