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Searched refs:WindowState (Results 1 - 25 of 79) sorted by relevance

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/foundation/window/window_manager/test/systemtest/wms/
H A Dwindow_app_floating_window_test.cpp186 ASSERT_EQ(true, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
187 ASSERT_EQ(true, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
219 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
223 ASSERT_EQ(true, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
259 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
318 ASSERT_EQ(false, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
319 ASSERT_EQ(true, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
348 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
352 ASSERT_EQ(true, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
383 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState in HWTEST_F()
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H A Dwindow_system_toast_test.cpp155 ASSERT_EQ(true, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
187 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
191 ASSERT_EQ(true, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
227 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
H A Dwindow_nointeraction_listener_test.cpp191 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
228 window->state_ = WindowState::STATE_HIDDEN; in HWTEST_F()
263 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
298 window->state_ = WindowState::STATE_HIDDEN; in HWTEST_F()
334 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
369 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
400 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
/foundation/window/window_manager/window_scene/test/unittest/
H A Dsystem_session_lifecycle_test.cpp150 property->windowState_ = WindowState::STATE_INITIAL; in HWTEST_F()
154 property->windowState_ = WindowState::STATE_CREATED; in HWTEST_F()
158 property->windowState_ = WindowState::STATE_SHOWN; in HWTEST_F()
162 property->windowState_ = WindowState::STATE_HIDDEN; in HWTEST_F()
166 property->windowState_ = WindowState::STATE_DESTROYED; in HWTEST_F()
H A Dsub_session_lifecycle_test.cpp114 property->SetWindowState(WindowState::STATE_INITIAL); in HWTEST_F()
118 property->SetWindowState(WindowState::STATE_CREATED); in HWTEST_F()
122 property->SetWindowState(WindowState::STATE_SHOWN); in HWTEST_F()
126 property->SetWindowState(WindowState::STATE_HIDDEN); in HWTEST_F()
130 property->SetWindowState(WindowState::STATE_FROZEN); in HWTEST_F()
H A Dmain_session_lifecycle_test.cpp99 property->SetWindowState(WindowState::STATE_HIDDEN); in HWTEST_F()
103 property->SetWindowState(WindowState::STATE_SHOWN); in HWTEST_F()
/foundation/window/window_manager/wm/test/unittest/
H A Dwindow_impl_test5.cpp146 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
149 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
335 window->state_ = WindowState::STATE_INITIAL; in HWTEST_F()
338 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
341 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
364 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
368 WindowState state = WindowState::STATE_FROZEN; in HWTEST_F()
376 state = WindowState::STATE_SHOWN; in HWTEST_F()
386 state = WindowState in HWTEST_F()
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H A Dwindow_impl_test3.cpp565 window->UpdateWindowState(WindowState::STATE_FROZEN); in HWTEST_F()
566 window->UpdateWindowState(WindowState::STATE_UNFROZEN); in HWTEST_F()
567 window->UpdateWindowState(WindowState::STATE_SHOWN); in HWTEST_F()
569 window->UpdateWindowState(WindowState::STATE_HIDDEN); in HWTEST_F()
570 window->UpdateWindowState(WindowState::STATE_INITIAL); in HWTEST_F()
648 mainWindow->state_ = WindowState::STATE_HIDDEN; in HWTEST_F()
649 subWindow->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
650 subWindow->subWindowState_ = WindowState::STATE_SHOWN; in HWTEST_F()
652 ASSERT_EQ(subWindow->subWindowState_, WindowState::STATE_HIDDEN); in HWTEST_F()
655 mainWindow->state_ = WindowState in HWTEST_F()
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H A Dwindow_scene_session_impl_test4.cpp98 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
139 windowSceneSessionImpl->state_ = WindowState::STATE_DESTROYED; in HWTEST_F()
145 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
345 windowSceneSessionImpl->state_ = WindowState::STATE_CREATED; in HWTEST_F()
350 windowSceneSessionImpl->state_ = WindowState::STATE_HIDDEN; in HWTEST_F()
355 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
372 windowSceneSessionImpl->state_ = WindowState::STATE_UNFROZEN; in HWTEST_F()
396 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
451 windowSession->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
476 windowSceneSessionImpl->state_ = WindowState in HWTEST_F()
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H A Dwindow_scene_session_impl_test3.cpp91 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
128 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
176 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
312 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
314 windowSceneSessionImpl->state_ = WindowState::STATE_CREATED; in HWTEST_F()
659 windowSceneSessionImpl->state_ = WindowState::STATE_CREATED; in HWTEST_F()
724 windowSceneSessionImpl->state_ = WindowState::STATE_CREATED; in HWTEST_F()
748 windowSceneSessionImpl->state_ = WindowState::STATE_CREATED; in HWTEST_F()
986 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
1072 windowSceneSessionImpl->state_ = WindowState in HWTEST_F()
[all...]
H A Dwindow_scene_session_impl_test2.cpp339 windowSceneSession->state_ = WindowState::STATE_CREATED; in HWTEST_F()
358 windowSceneSession->state_ = WindowState::STATE_CREATED; in HWTEST_F()
385 windowSceneSession->state_ = WindowState::STATE_CREATED; in HWTEST_F()
415 windowSceneSession->state_ = WindowState::STATE_CREATED; in HWTEST_F()
740 winSession->state_ = WindowState::STATE_CREATED; in HWTEST_F()
745 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
746 winSession->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
998 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
1024 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
1045 window->state_ = WindowState in HWTEST_F()
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H A Dwindow_session_impl_test4.cpp82 ASSERT_EQ(ret, WindowState::STATE_INITIAL); in HWTEST_F()
141 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
173 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
211 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
281 mainWindow->state_ = WindowState::STATE_CREATED; in HWTEST_F()
294 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
608 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
653 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
839 if (window->state_ == WindowState::STATE_DESTROYED) { in HWTEST_F()
840 window->state_ = WindowState in HWTEST_F()
[all...]
H A Dwindow_scene_session_impl_test.cpp490 windowSceneSession->state_ = WindowState::STATE_HIDDEN; in HWTEST_F()
493 windowSceneSession->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
510 windowSceneSession->state_ = WindowState::STATE_HIDDEN; in HWTEST_F()
708 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
710 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
741 window->state_ = WindowState::STATE_CREATED; in HWTEST_F()
962 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
991 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
1036 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
1065 window->state_ = WindowState in HWTEST_F()
[all...]
/foundation/window/window_manager/interfaces/kits/napi/extension_window/
H A Djs_extension_window_listener.cpp216 if (state_ == WindowState::STATE_INITIAL || state_ == WindowState::STATE_HIDDEN) { in AfterForeground()
218 state_ = WindowState::STATE_SHOWN; in AfterForeground()
226 if (state_ == WindowState::STATE_INITIAL || state_ == WindowState::STATE_SHOWN) { in AfterBackground()
228 state_ = WindowState::STATE_HIDDEN; in AfterBackground()
H A Djs_extension_window_listener.h62 WindowState state_ {WindowState::STATE_INITIAL};
/foundation/window/window_manager/wm/src/
H A Dwindow_impl.cpp306 WindowState WindowImpl::GetWindowState() const in GetWindowState()
317 if (state_ == WindowState::STATE_SHOWN) { in SetFocusable()
334 if (state_ == WindowState::STATE_SHOWN) { in SetTouchable()
412 if (state_ == WindowState::STATE_CREATED) { in SetWindowType()
439 if (state_ == WindowState::STATE_CREATED || state_ == WindowState::STATE_HIDDEN) { in SetWindowMode()
441 } else if (state_ == WindowState::STATE_SHOWN) { in SetWindowMode()
513 if (flag == WindowFlag::WINDOW_FLAG_SHOW_WHEN_LOCKED && state_ != WindowState::STATE_CREATED) { in AddWindowFlag()
530 if (flag == WindowFlag::WINDOW_FLAG_SHOW_WHEN_LOCKED && state_ != WindowState::STATE_CREATED) { in RemoveWindowFlag()
553 if (state_ == WindowState in SetWindowFlags()
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H A Dwindow_extension_session_impl.cpp110 state_ = WindowState::STATE_CREATED; in Create()
186 state_ = WindowState::STATE_DESTROYED; in Destroy()
187 requestState_ = WindowState::STATE_DESTROYED; in Destroy()
322 if (state_ != WindowState::STATE_SHOWN) { in SetPrivacyMode()
537 if (state_ == WindowState::STATE_SHOWN) { in NapiSetUIContent()
884 if (state_ == WindowState::STATE_HIDDEN || state_ == WindowState::STATE_CREATED) { in Hide()
893 UpdateSubWindowStateAndNotify(GetPersistentId(), WindowState::STATE_HIDDEN); in Hide()
894 state_ = WindowState::STATE_HIDDEN; in Hide()
895 requestState_ = WindowState in Hide()
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/foundation/window/window_manager/wm/include/
H A Dscreen_scene.h56 WindowState GetWindowState() const override
58 return WindowState::STATE_SHOWN;
H A Droot_scene.h77 WindowState GetWindowState() const override
79 return WindowState::STATE_SHOWN;
H A Dwindow_session_impl.h92 WindowState GetWindowState() const override;
93 WindowState GetRequestWindowState() const;
234 WindowState state_ { WindowState::STATE_INITIAL };
235 WindowState requestState_ { WindowState::STATE_INITIAL };
340 void UpdateSubWindowStateAndNotify(int32_t parentPersistentId, const WindowState newState);
/foundation/resourceschedule/frame_aware_sched/common/include/
H A Drme_constants.h31 enum class WindowState { class
/foundation/window/window_manager/interfaces/kits/napi/window_runtime/window_napi/
H A Djs_transition_controller.cpp86 if (state != WindowState::STATE_HIDDEN) { in OnCompleteTransition()
96 if (state != WindowState::STATE_SHOWN) { in OnCompleteTransition()
168 if (state != WindowState::STATE_SHOWN) { in AnimationForShown()
208 if (state != WindowState::STATE_HIDDEN) { in AnimationForHidden()
H A Djs_window_listener.h112 WindowState state_ {WindowState::STATE_INITIAL};
/foundation/window/window_manager/wm/test/unittest/ui_extension/
H A Dwindow_extension_session_impl_test.cpp179 window_->state_= WindowState::STATE_DESTROYED; in HWTEST_F()
562 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
575 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
588 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
957 window_->state_ = WindowState::STATE_HIDDEN; in HWTEST_F()
966 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
1478 window_->state_ = WindowState::STATE_HIDDEN; in HWTEST_F()
1483 window_->state_ = WindowState::STATE_CREATED; in HWTEST_F()
1488 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
1492 ASSERT_EQ(window_->state_, WindowState in HWTEST_F()
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/foundation/window/window_manager/wmserver/include/
H A Dwindow_node_container.h85 void ProcessWindowStateChange(WindowState state, WindowStateChangeReason reason);
149 void TraverseAndUpdateWindowState(WindowState state, int32_t topPriority);
151 void UpdateWindowState(sptr<WindowNode> node, int32_t topPriority, WindowState state);
152 void HandleKeepScreenOn(const sptr<WindowNode>& node, WindowState state);

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