/foundation/graphic/graphic_2d/graphic_test/graphic_test/rs_display_effect/property_display/ |
H A D | appearance_shadow_test.cpp | 50 testNodeColor->SetShadowRadius(FIFTY_); in GRAPHIC_TEST() 86 testNodeOffset->SetShadowRadius(FIFTY_); in GRAPHIC_TEST() 102 testNodeOffset->SetShadowRadius(50); in GRAPHIC_TEST() 148 testNodeAlpha->SetShadowRadius(FIFTY_); in GRAPHIC_TEST() 167 testNodeRadius->SetShadowRadius(radiusList[i]); in GRAPHIC_TEST() 187 testNodeChild->SetShadowRadius(FIFTY_); in GRAPHIC_TEST() 225 testNodeChild->SetShadowRadius(radiusList[i % TWO_]); in GRAPHIC_TEST() 256 testNodeFilled->SetShadowRadius(FIFTY_); in GRAPHIC_TEST() 278 testNodeMask->SetShadowRadius(ONE_HUNDRED_); in GRAPHIC_TEST() 297 testNodeTouch->SetShadowRadius(ONE_HUNDRED in GRAPHIC_TEST() [all...] |
/foundation/window/window_manager/test/systemtest/wms/ |
H A D | window_effect_test.cpp | 96 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(0.0));
in HWTEST_F() 97 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(16.0));
in HWTEST_F() 98 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(1000.0));
in HWTEST_F() 99 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowRadius(-1.0));
in HWTEST_F()
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/foundation/window/window_manager/wm/test/unittest/ |
H A D | window_scene_effect_test.cpp | 98 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(0.0)); in HWTEST_F() 99 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(16.0)); in HWTEST_F() 100 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(1000.0)); in HWTEST_F() 101 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowRadius(-1.0)); in HWTEST_F()
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H A D | window_effect_test.cpp | 96 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(0.0));
in HWTEST_F() 97 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(16.0));
in HWTEST_F() 98 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(1000.0));
in HWTEST_F() 99 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowRadius(-1.0));
in HWTEST_F()
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H A D | window_scene_session_impl_test2.cpp | 131 * @tc.name: SetShadowRadius 132 * @tc.desc: SetShadowRadius test 135 HWTEST_F(WindowSceneSessionImplTest2, SetShadowRadius, Function | SmallTest | Level3) in HWTEST_F() 139 window->property_->SetWindowName("SetShadowRadius"); in HWTEST_F() 142 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowRadius(-1.0)); in HWTEST_F() 143 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(0.0)); in HWTEST_F() 144 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(1.0)); in HWTEST_F() 146 ASSERT_EQ(WMError::WM_ERROR_NULLPTR, window->SetShadowRadius(1.0)); in HWTEST_F()
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/foundation/window/window_manager/wmserver/src/ |
H A D | window_system_effect.cpp | 139 surfaceNode->SetShadowRadius(0.f); in SetWindowShadow() 160 surfaceNode->SetShadowRadius(ConvertRadiusToSigma(shadow.radius_ * vpr)); in SetWindowShadow()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/data_panel/ |
H A D | data_panel_paint_method.cpp | 79 dataPanelModifier_->SetShadowRadius(shadowOption.radius); in UpdateContentModifier()
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H A D | data_panel_modifier.h | 147 void SetShadowRadius(float shadowRadius) in SetShadowRadius() function in OHOS::Ace::NG::DataPanelModifier
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/ |
H A D | arkts_native_render_node_bridge.h | 40 static ArkUINativeModuleValue SetShadowRadius(ArkUIRuntimeCallInfo* runtimeCallInfo);
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/foundation/window/window_manager/interfaces/kits/cj/window_runtime/ |
H A D | window_impl.h | 75 int32_t SetShadowRadius(double radius);
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | render_node_modifier.cpp | 163 void SetShadowRadius(ArkUINodeHandle node, ArkUI_Float32 radius) in SetShadowRadius() function 168 renderContext->SetShadowRadius(radius); in SetShadowRadius() 531 SetShadowRadius, Invalidate, SetScale, SetRenderNodeBackgroundColor, SetPivot, SetFrame, SetSize, SetOpacity, in GetRenderNodeModifier() 543 SetShadowRadius, Invalidate, SetScale, SetRenderNodeBackgroundColor, SetPivot, SetFrame, SetSize, SetOpacity, in GetCJUIRenderNodeModifier()
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/property/ |
H A D | rs_properties_test2.cpp | 59 * @tc.desc: test results of SetShadowRadius 67 properties.SetShadowRadius(radius); in HWTEST_F() 69 properties.SetShadowRadius(radius); in HWTEST_F() 73 properties.SetShadowRadius(radius); in HWTEST_F()
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H A D | rs_properties_painter_test.cpp | 216 properties.SetShadowRadius(10.f); in HWTEST_F() 235 properties.SetShadowRadius(10.f); in HWTEST_F() 250 properties.SetShadowRadius(10.f); in HWTEST_F() 324 properties.SetShadowRadius(10.f); in HWTEST_F() 340 properties.SetShadowRadius(10.f); in HWTEST_F() 360 properties.SetShadowRadius(10.f); in HWTEST_F()
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H A D | rs_properties_test.cpp | 232 * @tc.desc: test results of SetShadowRadius 240 properties.SetShadowRadius(radius); in HWTEST_F() 242 properties.SetShadowRadius(radius); in HWTEST_F() 360 properties.SetShadowRadius(1.f); in HWTEST_F()
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/foundation/arkui/ace_engine/test/unittest/core/rosen/ |
H A D | rosen_render_context_test_new.cpp | 350 rosenRenderContext->SetShadowRadius(1.0); in HWTEST_F() 641 rosenRenderContext->SetShadowRadius(1.0); in HWTEST_F() 760 rosenRenderContext->SetShadowRadius(1.0); in HWTEST_F() 854 rosenRenderContext->SetShadowRadius(1.0); in HWTEST_F()
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/fuzztest/ui/rsnode_fuzzer/ |
H A D | rsnode_fuzzer.cpp | 200 surfaceNode->SetShadowRadius(GetData<float>()); in RSNodeFuzzTestInner02()
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/foundation/ability/ability_runtime/test/mock/frameworks_kits_ability_native_test/include/ |
H A D | mock_window.h | 96 virtual WMError SetShadowRadius(float radius) {return WMError::WM_OK;} in SetShadowRadius() function in OHOS::Rosen::MockWindow
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/foundation/graphic/graphic_2d/rosen/modules/render_service_client/test/unittest/animation/ |
H A D | rs_showing_properties_freezer_test.cpp | 398 canvasNode->SetShadowRadius(SHOWING_FLOAT_NUM); in HWTEST_F()
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsproperty_fuzzer/ |
H A D | rsproperty_fuzzer.cpp | 237 properties.SetShadowRadius(radius); in RSPropertiesFuzzTestInner03()
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/foundation/window/window_manager/wm/include/ |
H A D | window_scene_session_impl.h | 91 virtual WMError SetShadowRadius(float radius) override;
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/ui/ |
H A D | rs_surface_node_test.cpp | 1010 surfaceNode->SetShadowRadius(floatData[1]);
in HWTEST_F() 1024 surfaceNode->SetShadowRadius(floatData[2]);
in HWTEST_F() 1038 surfaceNode->SetShadowRadius(floatData[3]);
in HWTEST_F()
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H A D | rs_canvas_node_test.cpp | 2465 canvasNode->SetShadowRadius(floatData[1]); in HWTEST_F() 2477 canvasNode->SetShadowRadius(floatData[2]); in HWTEST_F() 2489 canvasNode->SetShadowRadius(floatData[3]); in HWTEST_F() 2501 canvasNode->SetShadowRadius(floatData[4]); in HWTEST_F() 2513 canvasNode->SetShadowRadius(floatData[0]); in HWTEST_F()
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/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/ |
H A D | rs_node.h | 328 void SetShadowRadius(float radius);
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/foundation/window/window_manager/previewer/include/ |
H A D | window.h | 197 virtual WMError SetShadowRadius(float radius) = 0;
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H A D | window_impl.h | 128 virtual WMError SetShadowRadius(float radius) override;
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