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Searched refs:SetContextAndCallback (Results 1 - 25 of 35) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/core/components/shape/
H A Drender_shape.h41 strokeState_.SetContextAndCallback(context_, callback);
42 fillState_.SetContextAndCallback(context_, callback);
43 width_.SetContextAndCallback(context_, callback);
44 height_.SetContextAndCallback(context_, callback);
45 topLeftRadius_.SetContextAndCallback(context_, callback);
46 topRightRadius_.SetContextAndCallback(context_, callback);
47 bottomRightRadius_.SetContextAndCallback(context_, callback);
48 bottomLeftRadius_.SetContextAndCallback(context_, callback);
49 pathCmd_.SetContextAndCallback(context_, callback);
H A Dshape_container_component.h32 void SetContextAndCallback(const WeakPtr<PipelineContext>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::final
34 x_.SetContextAndCallback(context, callback); in SetContextAndCallback()
35 y_.SetContextAndCallback(context, callback); in SetContextAndCallback()
36 width_.SetContextAndCallback(context, callback); in SetContextAndCallback()
37 height_.SetContextAndCallback(context, callback); in SetContextAndCallback()
H A Drender_shape_container.h42 viewBox_.SetContextAndCallback(context_, callback);
/foundation/arkui/ace_engine/frameworks/core/components/common/properties/
H A Dborder.h269 void SetContextAndCallback(const WeakPtr<PipelineContext>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::final
271 left_.SetContextAndCallback(context, callback); in SetContextAndCallback()
272 top_.SetContextAndCallback(context, callback); in SetContextAndCallback()
273 right_.SetContextAndCallback(context, callback); in SetContextAndCallback()
274 bottom_.SetContextAndCallback(context, callback); in SetContextAndCallback()
276 topLeftRadius_.SetContextAndCallback(context, callback); in SetContextAndCallback()
277 topRightRadius_.SetContextAndCallback(context, callback); in SetContextAndCallback()
278 bottomLeftRadius_.SetContextAndCallback(context, callback); in SetContextAndCallback()
279 bottomRightRadius_.SetContextAndCallback(context, callback); in SetContextAndCallback()
H A Dborder_edge.h113 void SetContextAndCallback(const WeakPtr<PipelineContext>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::final
115 width_.SetContextAndCallback(context, callback); in SetContextAndCallback()
116 color_.SetContextAndCallback(context, callback); in SetContextAndCallback()
H A Dradius.h36 void SetContextAndCallback(const WeakPtr<PipelineBase>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::final
38 x_.SetContextAndCallback(context, callback); in SetContextAndCallback()
39 y_.SetContextAndCallback(context, callback); in SetContextAndCallback()
H A Dsvg_paint_state.h43 void SetContextAndCallback(const WeakPtr<PipelineContext>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::FillState
45 color_.SetContextAndCallback(context, callback); in SetContextAndCallback()
46 opacity_.SetContextAndCallback(context, callback); in SetContextAndCallback()
169 void SetContextAndCallback(const WeakPtr<PipelineContext>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::StrokeState
171 lineWidth_.SetContextAndCallback(context, callback); in SetContextAndCallback()
172 color_.SetContextAndCallback(context, callback); in SetContextAndCallback()
173 opacity_.SetContextAndCallback(context, callback); in SetContextAndCallback()
174 strokeDashOffset_.SetContextAndCallback(context, callback); in SetContextAndCallback()
H A Dedge.h183 void SetContextAndCallback(const WeakPtr<PipelineBase>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::Edge
185 left_.SetContextAndCallback(context, callback); in SetContextAndCallback()
186 top_.SetContextAndCallback(context, callback); in SetContextAndCallback()
187 right_.SetContextAndCallback(context, callback); in SetContextAndCallback()
188 bottom_.SetContextAndCallback(context, callback); in SetContextAndCallback()
H A Danimatable_path.h34 void SetContextAndCallback(const WeakPtr<PipelineBase>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::final
H A Ddecoration.cpp20 void Decoration::SetContextAndCallback( in SetContextAndCallback() function in OHOS::Ace::Decoration
23 backgroundColor_.SetContextAndCallback(context, callback); in SetContextAndCallback()
24 border_.SetContextAndCallback(context, callback); in SetContextAndCallback()
25 blurRadius_.SetContextAndCallback(context, callback); in SetContextAndCallback()
H A Danimatable_double.h39 void SetContextAndCallback(const WeakPtr<PipelineContext>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::final
H A Danimatable_color.h48 void SetContextAndCallback(const WeakPtr<PipelineContext>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::final
/foundation/arkui/ace_engine/frameworks/core/components/flex/
H A Drender_flex_item.h33 positionParam_.left.first.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
39 positionParam_.right.first.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
45 positionParam_.top.first.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
51 positionParam_.bottom.first.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dvec3.h48 x_.SetContextAndCallback(context, std::forward<RenderNodeAnimationCallback>(callback)); in SetContextAndCallbacks()
49 y_.SetContextAndCallback(context, std::forward<RenderNodeAnimationCallback>(callback)); in SetContextAndCallbacks()
50 z_.SetContextAndCallback(context, std::forward<RenderNodeAnimationCallback>(callback)); in SetContextAndCallbacks()
H A Danimatable_matrix4.h37 void SetContextAndCallback(const WeakPtr<PipelineBase>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::AnimatableMatrix4
H A Danimatable_dimension.h56 void SetContextAndCallback(const WeakPtr<PipelineBase>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::AnimatableDimension
/foundation/arkui/ace_engine/test/unittest/base/
H A Danimatable_dimension_test.cpp175 animatableDimensionObj1.SetContextAndCallback(nullptr, [&flagCbk]() { flagCbk = true; }); in HWTEST_F()
220 animatableDimensionObj1.SetContextAndCallback(nullptr, [&flagCbk]() { flagCbk = true; }); in HWTEST_F()
224 animatableDimensionObj1.SetContextAndCallback(nullptr, nullptr); in HWTEST_F()
H A Danimatable_matrix4_test.cpp130 animatableMatrix4Obj1.SetContextAndCallback(nullptr, [&flagEventCbk]() { flagEventCbk = true; }); in HWTEST_F()
168 animatableMatrix4Obj2.SetContextAndCallback(nullptr, [&flagEventCbk]() { flagEventCbk = true; }); in HWTEST_F()
/foundation/arkui/ace_engine/frameworks/core/components/button/
H A Drender_button.h54 width_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
60 height_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
66 backgroundColor_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
72 clickedColor_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H A Dmodel_light.h44 void SetContextAndCallback( in SetContextAndCallback() function in OHOS::Ace::NG::ModelLight
48 intensity_.SetContextAndCallback(context, std::forward<RenderNodeAnimationCallback>(callback)); in SetContextAndCallback()
H A Dmodel_position.h42 distance_.SetContextAndCallback(context, std::forward<RenderNodeAnimationCallback>(callback)); in SetContextAndCallbacks()
/foundation/arkui/ace_engine/frameworks/core/components/box/
H A Drender_box_base.h54 width_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
60 height_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
66 marginOrigin_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
72 paddingOrigin_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
78 aspectRatio_.SetContextAndCallback(context_, [weak = WeakClaim(this)] {
/foundation/arkui/ace_engine/frameworks/core/components/display/
H A Drosen_render_display.h35 animatableOpacity_.SetContextAndCallback(
/foundation/arkui/ace_engine/frameworks/core/components/transform/
H A Drender_transform.h113 transformAnimation_.SetContextAndCallback(context_, [weak = AceType::WeakClaim(this)]() {
121 transformEffects_.SetContextAndCallback(context_, [weak = AceType::WeakClaim(this)]() {
/foundation/arkui/ace_engine/frameworks/core/animation/
H A Danimatable_transform_operation.h72 void SetContextAndCallback(const WeakPtr<PipelineContext>& context, const RenderNodeAnimationCallback& callback) in SetContextAndCallback() function in OHOS::Ace::final
114 operations_[i].SetContextAndCallback(context_, animationCallback_); in operator =()

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