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Searched refs:RenderTexture (Results 1 - 14 of 14) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/video/
H A Drender_texture.cpp23 RenderTexture::RenderTexture() : RenderNode(true) {} in RenderTexture() function in OHOS::Ace::RenderTexture
25 void RenderTexture::Update(const RefPtr<Component>& component) in Update()
44 void RenderTexture::InitControlsHeight(const RefPtr<Component>& component) in InitControlsHeight()
78 void RenderTexture::SetHidden(bool hidden, bool inRecursion) in SetHidden()
86 void RenderTexture::PerformLayout() in PerformLayout()
103 void RenderTexture::Measure() in Measure()
143 void RenderTexture::ApplyObjectPosition() in ApplyObjectPosition()
159 void RenderTexture::CalculateFitContain() in CalculateFitContain()
173 void RenderTexture
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H A Drender_texture.h25 class RenderTexture : public RenderNode { class
26 DECLARE_ACE_TYPE(RenderTexture, RenderNode);
33 ~RenderTexture() override = default;
74 LOGI("RenderTexture: Camera OnAppShow.");
83 LOGI("RenderTexture: Camera OnAppHidden.");
120 RenderTexture();
H A Drosen_render_texture.h29 class RosenRenderTexture final : public RenderTexture {
30 DECLARE_ACE_TYPE(RosenRenderTexture, RenderTexture);
H A Drender_texture_creator.cpp19 RefPtr<RenderNode> RenderTexture::Create() in Create()
H A Dtexture_component.cpp25 return RenderTexture::Create(); in CreateRenderNode()
H A Dvideo_component.cpp25 return RenderTexture::Create(); in CreateRenderNode()
H A Drosen_render_texture.cpp40 RenderTexture::Update(component); in Update()
84 RenderTexture::SetIsAddGaussianFuzzy(isAddGaussianFuzzy); in SetIsAddGaussianFuzzy()
189 RenderTexture::Measure(); in SyncProperties()
H A Dvideo_element.cpp584 auto renderTexture = AceType::DynamicCast<RenderTexture>(renderNode_); in Prepare()
/foundation/multimedia/image_effect/frameworks/native/render_environment/graphic/
H A Drender_texture.h26 class RenderTexture : public RenderObject { class
28 RenderTexture(RenderContext *ctx, GLsizei w, GLsizei h, GLenum interFmt = GL_RGBA8) in RenderTexture() function in OHOS::Media::Effect::RenderTexture
36 ~RenderTexture() = default;
/foundation/multimedia/image_effect/frameworks/native/render_environment/core/
H A Drender_resource_cache.h108 RenderTexture *rawTex; in RequestTexture()
115 rawTex = new RenderTexture(ctx, w, h, interFmt); in RequestTexture()
120 RecycleTexture(dynamic_cast<RenderTexture *>(p)); in RequestTexture()
179 void RecycleTexture(RenderTexture *tex) in RecycleTexture()
182 auto func = [this](RenderTexture *p) { in RecycleTexture()
/foundation/multimedia/image_effect/interfaces/inner_api/native/base/
H A Deffect_buffer.h79 class RenderTexture;
80 using RenderTexturePtr = std::shared_ptr<RenderTexture>;
/foundation/arkui/ace_engine/frameworks/core/components/camera/
H A Dcamera_component.cpp25 return RenderTexture::Create(); in CreateRenderNode()
H A Dcamera_element.cpp148 auto renderTexture = AceType::DynamicCast<RenderTexture>(renderNode_); in Prepare()
203 auto renderTexture = AceType::DynamicCast<RenderTexture>(renderNode_); in OnTextureSize()
251 auto renderTexture = AceType::DynamicCast<RenderTexture>(renderNode_); in SetNewComponent()
268 auto renderTexture = AceType::DynamicCast<RenderTexture>(renderNode_); in OnTextureOffset()
523 auto renderTexture = AceType::DynamicCast<RenderTexture>(renderNode_); in OnPrepared()
/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.cpp413 outTex = std::make_shared<RenderTexture>(param_->context_, width, height, GL_RGBA8); in ConvertYUV2RGBA()
441 RenderTexturePtr tex = std::make_shared<RenderTexture>(param_->context_, width, height, GL_RGBA8); in ConvertRGBA2YUV()

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