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Searched refs:IdDesc (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_util.cpp58 IShaderManager::IdDesc info = mgr.GetIdDesc(handle); in GetRenderHandleDesc()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h154 struct IdDesc { struct in IShaderManager
493 /** Get IdDesc for a RenderHandle.
495 * @return Returns IdDesc for a given handle.
497 virtual IdDesc GetIdDesc(const RenderHandleReference& handle) const = 0;
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h261 IdDesc GetIdDesc(const RenderHandleReference& handle) const override;
366 IdDesc GetShaderIdDesc(const RenderHandle handle) const;
H A Dshader_manager.cpp1914 IShaderManager::IdDesc ShaderManager::GetShaderIdDesc(const RenderHandle handle) const
1920 IdDesc desc;
1960 IShaderManager::IdDesc ShaderManager::GetIdDesc(const RenderHandleReference& handle) const
1963 IdDesc desc;
1974 IdDesc desc;

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