18bf80f4bSopenharmony_ci/* 28bf80f4bSopenharmony_ci * Copyright (c) 2024 Huawei Device Co., Ltd. 38bf80f4bSopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License"); 48bf80f4bSopenharmony_ci * you may not use this file except in compliance with the License. 58bf80f4bSopenharmony_ci * You may obtain a copy of the License at 68bf80f4bSopenharmony_ci * 78bf80f4bSopenharmony_ci * http://www.apache.org/licenses/LICENSE-2.0 88bf80f4bSopenharmony_ci * 98bf80f4bSopenharmony_ci * Unless required by applicable law or agreed to in writing, software 108bf80f4bSopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS, 118bf80f4bSopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 128bf80f4bSopenharmony_ci * See the License for the specific language governing permissions and 138bf80f4bSopenharmony_ci * limitations under the License. 148bf80f4bSopenharmony_ci */ 158bf80f4bSopenharmony_ci 168bf80f4bSopenharmony_ci#include "util/render_util.h" 178bf80f4bSopenharmony_ci 188bf80f4bSopenharmony_ci#include <render/device/intf_device.h> 198bf80f4bSopenharmony_ci#include <render/device/intf_gpu_resource_manager.h> 208bf80f4bSopenharmony_ci#include <render/device/intf_shader_manager.h> 218bf80f4bSopenharmony_ci#include <render/intf_render_context.h> 228bf80f4bSopenharmony_ci#include <render/nodecontext/intf_render_node_graph_manager.h> 238bf80f4bSopenharmony_ci 248bf80f4bSopenharmony_ci#include "device/gpu_resource_manager.h" 258bf80f4bSopenharmony_ci 268bf80f4bSopenharmony_ciRENDER_BEGIN_NAMESPACE() 278bf80f4bSopenharmony_ciusing namespace BASE_NS; 288bf80f4bSopenharmony_ci 298bf80f4bSopenharmony_ciRenderUtil::RenderUtil(const IRenderContext& renderContext) : renderContext_(renderContext) 308bf80f4bSopenharmony_ci{ 318bf80f4bSopenharmony_ci renderFrameUtil_ = make_unique<RenderFrameUtil>(renderContext); 328bf80f4bSopenharmony_ci} 338bf80f4bSopenharmony_ci 348bf80f4bSopenharmony_civoid RenderUtil::BeginFrame() 358bf80f4bSopenharmony_ci{ 368bf80f4bSopenharmony_ci renderFrameUtil_->BeginFrame(); 378bf80f4bSopenharmony_ci} 388bf80f4bSopenharmony_ci 398bf80f4bSopenharmony_civoid RenderUtil::EndFrame() 408bf80f4bSopenharmony_ci{ 418bf80f4bSopenharmony_ci renderFrameUtil_->EndFrame(); 428bf80f4bSopenharmony_ci} 438bf80f4bSopenharmony_ci 448bf80f4bSopenharmony_ciRenderHandleDesc RenderUtil::GetRenderHandleDesc(const RenderHandleReference& handle) const 458bf80f4bSopenharmony_ci{ 468bf80f4bSopenharmony_ci RenderHandleDesc desc; 478bf80f4bSopenharmony_ci if (handle) { 488bf80f4bSopenharmony_ci const RenderHandleType handleType = handle.GetHandleType(); 498bf80f4bSopenharmony_ci desc.type = handleType; 508bf80f4bSopenharmony_ci desc.refCount = handle.GetRefCount(); 518bf80f4bSopenharmony_ci if ((handleType >= RenderHandleType::GPU_BUFFER) && (handleType <= RenderHandleType::GPU_SAMPLER)) { 528bf80f4bSopenharmony_ci const IGpuResourceManager& mgr = renderContext_.GetDevice().GetGpuResourceManager(); 538bf80f4bSopenharmony_ci desc.name = mgr.GetName(handle); 548bf80f4bSopenharmony_ci desc.refCount -= 1; // one count in mgr 558bf80f4bSopenharmony_ci } else if ((handleType >= RenderHandleType::SHADER_STATE_OBJECT) && 568bf80f4bSopenharmony_ci (handleType <= RenderHandleType::GRAPHICS_STATE)) { 578bf80f4bSopenharmony_ci const IShaderManager& mgr = renderContext_.GetDevice().GetShaderManager(); 588bf80f4bSopenharmony_ci IShaderManager::IdDesc info = mgr.GetIdDesc(handle); 598bf80f4bSopenharmony_ci desc.name = info.path; 608bf80f4bSopenharmony_ci desc.additionalName = info.variant; 618bf80f4bSopenharmony_ci } else if (handleType == RenderHandleType::RENDER_NODE_GRAPH) { 628bf80f4bSopenharmony_ci const IRenderNodeGraphManager& mgr = renderContext_.GetRenderNodeGraphManager(); 638bf80f4bSopenharmony_ci const RenderNodeGraphDescInfo info = mgr.GetInfo(handle); 648bf80f4bSopenharmony_ci desc.name = info.renderNodeGraphUri; 658bf80f4bSopenharmony_ci desc.additionalName = info.renderNodeGraphName; 668bf80f4bSopenharmony_ci desc.refCount -= 1; // one count in mgr 678bf80f4bSopenharmony_ci } 688bf80f4bSopenharmony_ci } 698bf80f4bSopenharmony_ci return desc; 708bf80f4bSopenharmony_ci} 718bf80f4bSopenharmony_ci 728bf80f4bSopenharmony_ciRenderHandleReference RenderUtil::GetRenderHandle(const RenderHandleDesc& desc) const 738bf80f4bSopenharmony_ci{ 748bf80f4bSopenharmony_ci RenderHandleReference rhr; 758bf80f4bSopenharmony_ci if (desc.type != RenderHandleType::UNDEFINED) { 768bf80f4bSopenharmony_ci if ((desc.type >= RenderHandleType::GPU_BUFFER) && (desc.type <= RenderHandleType::GPU_SAMPLER)) { 778bf80f4bSopenharmony_ci const IGpuResourceManager& mgr = renderContext_.GetDevice().GetGpuResourceManager(); 788bf80f4bSopenharmony_ci if (desc.type == RenderHandleType::GPU_BUFFER) { 798bf80f4bSopenharmony_ci rhr = mgr.GetBufferHandle(desc.name); 808bf80f4bSopenharmony_ci } else if (desc.type == RenderHandleType::GPU_IMAGE) { 818bf80f4bSopenharmony_ci rhr = mgr.GetImageHandle(desc.name); 828bf80f4bSopenharmony_ci } else if (desc.type == RenderHandleType::GPU_SAMPLER) { 838bf80f4bSopenharmony_ci rhr = mgr.GetSamplerHandle(desc.name); 848bf80f4bSopenharmony_ci } 858bf80f4bSopenharmony_ci } else if ((desc.type >= RenderHandleType::SHADER_STATE_OBJECT) && 868bf80f4bSopenharmony_ci (desc.type <= RenderHandleType::GRAPHICS_STATE)) { 878bf80f4bSopenharmony_ci const IShaderManager& mgr = renderContext_.GetDevice().GetShaderManager(); 888bf80f4bSopenharmony_ci if ((desc.type == RenderHandleType::SHADER_STATE_OBJECT) || 898bf80f4bSopenharmony_ci (desc.type == RenderHandleType::COMPUTE_SHADER_STATE_OBJECT)) { 908bf80f4bSopenharmony_ci rhr = mgr.GetShaderHandle(desc.name, desc.additionalName); 918bf80f4bSopenharmony_ci } else if (desc.type == RenderHandleType::GRAPHICS_STATE) { 928bf80f4bSopenharmony_ci rhr = mgr.GetGraphicsStateHandle(desc.name, desc.additionalName); 938bf80f4bSopenharmony_ci } else if (desc.type == RenderHandleType::PIPELINE_LAYOUT) { 948bf80f4bSopenharmony_ci rhr = mgr.GetPipelineLayoutHandle(desc.name); 958bf80f4bSopenharmony_ci } else if (desc.type == RenderHandleType::VERTEX_INPUT_DECLARATION) { 968bf80f4bSopenharmony_ci rhr = mgr.GetVertexInputDeclarationHandle(desc.name); 978bf80f4bSopenharmony_ci } 988bf80f4bSopenharmony_ci } else if (desc.type == RenderHandleType::RENDER_NODE_GRAPH) { 998bf80f4bSopenharmony_ci } 1008bf80f4bSopenharmony_ci } 1018bf80f4bSopenharmony_ci return rhr; 1028bf80f4bSopenharmony_ci} 1038bf80f4bSopenharmony_ci 1048bf80f4bSopenharmony_civoid RenderUtil::SetRenderTimings(const RenderTimings::Times& times) 1058bf80f4bSopenharmony_ci{ 1068bf80f4bSopenharmony_ci renderTimings_.prevFrame = renderTimings_.frame; 1078bf80f4bSopenharmony_ci renderTimings_.frame = times; 1088bf80f4bSopenharmony_ci} 1098bf80f4bSopenharmony_ci 1108bf80f4bSopenharmony_ciRenderTimings RenderUtil::GetRenderTimings() const 1118bf80f4bSopenharmony_ci{ 1128bf80f4bSopenharmony_ci return renderTimings_; 1138bf80f4bSopenharmony_ci} 1148bf80f4bSopenharmony_ci 1158bf80f4bSopenharmony_ciIRenderFrameUtil& RenderUtil::GetRenderFrameUtil() const 1168bf80f4bSopenharmony_ci{ 1178bf80f4bSopenharmony_ci return *renderFrameUtil_; 1188bf80f4bSopenharmony_ci} 1198bf80f4bSopenharmony_ci 1208bf80f4bSopenharmony_ciRENDER_END_NAMESPACE() 121