/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | ecs_animation.cpp | 128 return node->GetEntity(); in UpdateTrackTargets() 131 return targetNode->GetEntity(); in UpdateTrackTargets() 260 UpdateTrackTargets(*ecs_, GetEntity(), entity); in Retarget() 325 if (auto nameHandle = nameManager_->Read(track->GetEntity()); nameHandle) { in TryResolveAnimationRoot() 331 if (auto trackHandle = animationTrackManager_->Read(track->GetEntity()); trackHandle) { in TryResolveAnimationRoot() 358 SetRootEntity(node->GetEntity()); in TryResolveAnimationRoot() 361 return node ? node->GetEntity() : Entity {}; in TryResolveAnimationRoot() 446 if (nameManager_->HasComponent(GetEntity())) { in OnAnimationNameChanged() 448 SetValue(Name(), nameManager_->Get(GetEntity()).name); in OnAnimationNameChanged() 484 tracks.begin(), tracks.end(), [entity](const auto& track) { return track->GetEntity() in OnAnimationTracksChanged() 1036 CORE_NS::Entity EcsAnimation::GetEntity() const GetEntity() function in EcsAnimation [all...] |
H A D | camera_impl.cpp | 140 SceneHolder()->SetRenderSize(renderSize.x, renderSize.y, ecsObject->GetEntity().id); 228 auto ent = ecs0->GetEntity(); 259 [source = interface_cast<SCENE_NS::IEcsObject>(camera)->GetEntity(), 260 target = GetSelf<SCENE_NS::IEcsObject>()->GetEntity()](auto sh) { 300 [source = interface_cast<SCENE_NS::IEcsObject>(camera)->GetEntity(), 301 target = GetSelf<SCENE_NS::IEcsObject>()->GetEntity()](auto sh) { 321 if (sh->ScreenToWorld(ret, self->GetEntity(), screenCoordinate)) { 354 if (sh->WorldToScreen(ret, self->GetEntity(), worldCoordinate)) { 388 if (sh->RayCastFromCamera(ret, self->GetEntity(), pos)) { 431 if (sh->RayCastFromCamera(ret, self->GetEntity(), po [all...] |
H A D | submeshhandler.cpp | 90 if (ecsObject && ecsObject->GetEntity() == entity) { in GetMaterialFromEntity() 184 self->GetEntity(), index, value); 210 entity = ecsObject->GetEntity(); 214 sceneHolder->SetMaterial(self->GetEntity(), entity, index); 242 sceneHolder->SetSubmeshAABBMin(self->GetEntity(), index, vec); 275 sceneHolder->SetSubmeshAABBMax(self->GetEntity(), index, vec); 315 sceneHolder->RemoveSubmesh(self->GetEntity(), index); 328 CORE_NS::Entity GetEntity() const override
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H A D | asset_loader.cpp | 64 const auto entity = node.GetEntity(); in AddNodeToCollectionRecursive() 365 auto targetEntity = ec_.GetEntity(entityTarget); in LoadJsonEntityCollection() 368 targetEntity = ec_.GetSubCollection(--subcollectionCount)->GetEntity(entityTarget); in LoadJsonEntityCollection() 474 auto ent = nodeComponentManager->GetEntity(i); in ImportSceneFromGltf() 522 return targetNode->GetEntity(); in UpdateTrackTargets() 561 auto targetEntity = ec_.GetEntity(entityTarget); in GltfImportFinished() 564 targetEntity = ec_.GetSubCollection(--subcollectionCount)->GetEntity(entityTarget); in GltfImportFinished() 592 if (!loadNode || loadNode->GetEntity() == Entity {}) { in GltfImportFinished() 597 if (!loadNode || loadNode->GetEntity() == Entity {}) { in GltfImportFinished() 604 Entity entity = loadNode->GetEntity(); in GltfImportFinished() [all...] |
H A D | intf_submesh_bridge.h | 38 virtual CORE_NS::Entity GetEntity() const = 0; 47 virtual CORE_NS::Entity GetEntity() const = 0;
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H A D | node_impl.cpp | 152 [path, index, e = ecsObject_->GetEntity(), weak_sh = BASE_NS::weak_ptr(sceneHolder)] { in Activate() 172 [e = ecsObject_->GetEntity(), weak_sh = BASE_NS::weak_ptr(sceneHolder)] { in Deactivate() 312 CORE_NS::Entity NodeImpl::GetEntity() const in GetEntity() function in NodeImpl 315 return ecsObject_->GetEntity(); in GetEntity() 364 auto clone = sceneHolder->CloneEntity(self->EcsObject()->GetEntity(), name, false); in CloneEcs() 457 sceneHolder->ReindexEntity(self->EcsObject()->GetEntity(), index); in SetIndex() 483 sceneHolder->RenameEntity(self->EcsObject()->GetEntity(), name); in RenameEntity() 747 auto entity = ecsNode->GetEntity(); in SetPathWithEcsNode() 1161 sceneHolder->SetMesh(self->GetEntity(), meshObject->GetEntity()); in SetMeshToEngine() [all...] |
H A D | mesh_impl.cpp | 116 EcsObject()->GetEntity(), META_ACCESS_PROPERTY(SubMeshes), GetSelf<INodeEcsInterfacePrivate>()); 313 auto entityName = SceneHolder()->GetMaterialName(EcsObject()->GetEntity(), index); 331 auto entityName = sceneHolder->GetMaterialName(self->GetEntity(), index); 399 auto existingEntity = privateIntf->EcsObject()->GetEntity(); in UpdateMeshFromArrays() 449 [source = interface_pointer_cast<SCENE_NS::ISubMeshPrivate>(submesh)->GetEntity(), 452 privateIntf->EcsObject()->GetEntity(), source, index);
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H A D | graphicsstate_impl.cpp | 62 mat->GetEntity(), (SceneHolder::ShaderType)type, st); 82 sceneHolder->GetGraphicsState(mat->GetEntity(), (SceneHolder::ShaderType)type, ret);
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H A D | material_impl.cpp | 140 [e = ecsObject_->GetEntity(), w = BASE_NS::weak_ptr(sceneHolder)] { 158 [e = ecsObject_->GetEntity(), w = BASE_NS::weak_ptr(sceneHolder)] { 245 [uri, entityId = EcsObject()->GetEntity().id, arrayIndex](auto sh) { in ApplyTextureInfoImage() 258 [entity = EcsObject()->GetEntity(), arrayIndex](auto sh) { in ApplyTextureInfoImage() 281 [value = prop->GetValue(), entityId = EcsObject()->GetEntity().id, arrayIndex](auto sh) { in SubscribeToTextureInfo() 455 [entity = EcsObject()->GetEntity(), arrayIx, w_info](SceneHolder::Ptr sh) { in CheckImageHandle() 954 auto entity = EcsObject()->GetEntity(); in UpdateInputs() 1136 EcsObject()->GetEntity(), SceneHolder::ShaderType::DEPTH_SHADER, DepthShader()->GetValue()); 1139 auto shader = SceneHolder()->GetShader(EcsObject()->GetEntity(), SceneHolder::ShaderType::DEPTH_SHADER); 1147 EcsObject()->GetEntity(), SceneHolde [all...] |
H A D | intf_postprocess_private.h | 29 virtual CORE_NS::Entity GetEntity() = 0;
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H A D | scene_holder.cpp | 178 auto cameraEnt = interface_cast<SCENE_NS::IEcsObject>(camera)->GetEntity(); in SetCameraTarget() 541 auto entity = node->GetEntity(); in CreateCamera() 585 if (cameraComponentManager_->Get(cameraComponentManager_->GetEntity(cameraCount)).sceneFlags & in SetDefaultCamera() 587 auto entity = cameraComponentManager_->GetEntity(cameraCount); in SetDefaultCamera() 800 nodeComponentManager_->Create(rootNode_->GetEntity()); in ResetScene() 989 entity = ecsNode->GetEntity(); in FindMesh() 1053 entity = ecsNode->GetEntity(); in FindMaterial() 1058 entity = created->GetEntity(); in FindMaterial() 1115 entity = ecsNode->GetEntity(); in FindAnimation() 1148 auto entity = ecsObject->GetEntity(); in UpdateAttachments() [all...] |
H A D | entity_collection.cpp | 104 EntityReference EntityCollection::GetEntity(size_t collectionIndex) const in GetEntity() function in EntityCollection 113 EntityReference EntityCollection::GetEntity(string_view localContextId) const in GetEntity() function in EntityCollection 128 auto ret = GetEntity(localContextId); in GetEntityRecursive() 336 if (collections_[i]->GetEntity("/") == entity) { in GetSubCollectionIndexByRoot() 464 if (collection->GetEntity("/") == entity) { 596 if (!CORE_NS::EntityUtil::IsValid(targetCollection->GetEntity(postFixed))) { 643 auto root = sc->GetEntity("/");
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H A D | multimesh_impl.cpp | 112 sceneHolder->SetMeshMultimeshArray(mm, mesh->EcsObject()->GetEntity()); 144 mm, material->EcsObject()->GetEntity());
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H A D | submesh_impl.cpp | 144 CORE_NS::Entity GetEntity() const override 148 return first->GetEntity();
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/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/ |
H A D | ecs_animation_util.h | 55 return node->GetEntity(); in UpdateAnimationTrackTargets() 57 return targetNode->GetEntity(); in UpdateAnimationTrackTargets()
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H A D | intf_entity_collection.h | 65 virtual EntityReference GetEntity(size_t collectionIndex) const = 0; 66 virtual EntityReference GetEntity(string_view localContextId) const = 0;
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_ecs_object.h | 40 virtual CORE_NS::Entity GetEntity() const = 0; 68 virtual CORE_NS::Entity GetEntity() const = 0;
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H A D | intf_ecs_animation.h | 32 virtual CORE_NS::Entity GetEntity() const = 0; 55 virtual CORE_NS::Entity GetEntity() const = 0;
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H A D | intf_entity_collection.h | 67 virtual CORE_NS::EntityReference GetEntity(size_t collectionIndex) const = 0; 68 virtual CORE_NS::EntityReference GetEntity(BASE_NS::string_view localContextId) const = 0;
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/foundation/communication/dsoftbus/core/connection/wifi_direct_cpp/entity/ |
H A D | entity_factory.h | 39 WifiDirectEntity& GetEntity(InnerLink::LinkType type) in GetEntity() function in OHOS::SoftBus::EntityFactory
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | node_system.cpp | 109 if (componentManager.HasComponent(node.GetEntity())) { in RecursivelyLookupNodesByComponent() 248 const auto currEntity = curNode->GetEntity(); 268 Entity GetEntity() const override 303 nodeAccess_.SetParent(node.GetEntity(), *this); 314 nodeAccess_.SetParent(node.GetEntity(), *this); 332 nodeAccess_.SetParent(node.GetEntity(), *nodeAccess_.GetNode({})); 347 nodeAccess_.SetParent(node->GetEntity(), *nodeAccess_.GetNode({})); 763 const auto newParent = node.GetEntity(); 833 auto entity = nodeComponentManager_.GetEntity(i); 939 if (ScopedHandle<const NodeComponent> data = nodeComponentManager_.Read(node.GetEntity()); dat in GetParentNoRefresh() [all...] |
H A D | animation_playback.h | 64 CORE_NS::Entity GetEntity() const override;
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/foundation/barrierfree/accessibility/services/test/mock/ |
H A D | mock_matching_skill.cpp | 36 std::string MatchingSkills::GetEntity(size_t index) const in GetEntity() function in OHOS::EventFwk::MatchingSkills
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | uri_lookup.cpp | 40 if (Entity entity = uriManager.GetEntity(i); entityManager.IsAlive(entity)) { in LookupResourceByUri()
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/systems/ |
H A D | intf_animation_system.h | 105 virtual CORE_NS::Entity GetEntity() const = 0;
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