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Searched refs:GPU_BUFFER (Results 1 - 19 of 19) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_util.cpp40 PLUGIN_ASSERT_MSG(handleType == RenderHandleType::GPU_BUFFER, "only gpu buffers supported"); in CopyGpuResource()
41 if (handleType == RenderHandleType::GPU_BUFFER) { in CopyGpuResource()
H A Dgpu_resource_manager.cpp421 if (handleType == RenderHandleType::GPU_BUFFER) {
487 return StoreAllocation(store, { ResourceDescriptor { desc }, {}, {}, RenderHandleType::GPU_BUFFER, ~0u, 0u })
539 RenderHandleType::GPU_BUFFER, optionalResourceIndex, 0u });
550 { ResourceDescriptor { validatedDesc }, name, replacedHandle, RenderHandleType::GPU_BUFFER, ~0u, 0u });
584 if (valid && (type != RenderHandleType::GPU_BUFFER)) {
1042 RenderHandleType::GPU_BUFFER, ~0u, additionalBufferFlags });
1069 ((type != RenderHandleType::GPU_BUFFER) || (!RenderHandleUtil::IsGpuAccelerationStructure(rawHandle)))) {
1173 if (((handleType == RenderHandleType::GPU_BUFFER) || (handleType == RenderHandleType::GPU_IMAGE)) &&
1279 if (handleType == RenderHandleType::GPU_BUFFER) {
1479 if (handleType == RenderHandleType::GPU_BUFFER) {
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H A Dgpu_resource_handle_util.h140 return RenderHandleUtil::GetHandleType(handle) == RenderHandleType::GPU_BUFFER; in IsGpuBuffer()
H A Dshader_pipeline_binder.cpp233 if (type == RenderHandleType::GPU_BUFFER) { in ShaderPipelineBinder()
340 if (type == RenderHandleType::GPU_BUFFER) { in Bind()
617 if ((resBinding.type == RenderHandleType::GPU_BUFFER) && in GetResourceBinding()
H A Dgpu_resource_manager.h475 PerManagerStore bufferStore_ { RenderHandleType::GPU_BUFFER };
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_util.cpp51 if ((handleType >= RenderHandleType::GPU_BUFFER) && (handleType <= RenderHandleType::GPU_SAMPLER)) { in GetRenderHandleDesc()
76 if ((desc.type >= RenderHandleType::GPU_BUFFER) && (desc.type <= RenderHandleType::GPU_SAMPLER)) { in GetRenderHandle()
78 if (desc.type == RenderHandleType::GPU_BUFFER) { in GetRenderHandle()
H A Drender_frame_util.cpp155 if (type == RenderHandleType::GPU_BUFFER) { in ProcessFrameInputCopyData()
301 if (type == RenderHandleType::GPU_BUFFER) { in ValidateInput()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_util.cpp49 if (handleType == RenderHandleType::GPU_BUFFER) { in GetRoutedResource()
127 setHandles(gpuResourceMgr, rngShareMgr, RenderHandleType::GPU_BUFFER, resources.buffers, res.buffers); in SetupRenderNodeResourceHandles()
134 setHandles(gpuResourceMgr, rngShareMgr, RenderHandleType::GPU_BUFFER, resources.customInputBuffers, in SetupRenderNodeResourceHandles()
136 setHandles(gpuResourceMgr, rngShareMgr, RenderHandleType::GPU_BUFFER, resources.customOutputBuffers, in SetupRenderNodeResourceHandles()
H A Dpipeline_descriptor_set_binder.cpp99 if (type == RenderHandleType::GPU_BUFFER) { in Init()
157 if (type == RenderHandleType::GPU_BUFFER) { in InitFillBindings()
249 const bool validHandleType = (handleType == RenderHandleType::GPU_BUFFER); in BindBuffer()
310 const bool validType = (RenderHandleUtil::GetHandleType(currHandle) == RenderHandleType::GPU_BUFFER); in BindBuffers()
H A Dpipeline_descriptor_set_binder.h44 return RenderHandleType::GPU_BUFFER; in GetRenderHandleType()
H A Drender_command_list.cpp826 if ((indexBuffer.indexType > IndexType::CORE_INDEX_TYPE_UINT32) || (handleType != RenderHandleType::GPU_BUFFER)) { in BindIndexBuffer()
832 if (data && (handleType == RenderHandleType::GPU_BUFFER)) { in BindIndexBuffer()
1301 if (handleType != RenderHandleType::GPU_BUFFER) { in CustomBufferBarrier()
1306 if ((byteSize > 0) && (handleType == RenderHandleType::GPU_BUFFER)) { in CustomBufferBarrier()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_memory_allocator_vk.cpp203 PLUGIN_ASSERT(ref.resourceType == MemoryAllocatorResourceType::GPU_BUFFER || in PlatformGpuMemoryAllocator()
206 if (ref.resourceType == MemoryAllocatorResourceType::GPU_BUFFER) { in PlatformGpuMemoryAllocator()
401 PLUGIN_ASSERT(customPool.resourceType == MemoryAllocatorResourceType::GPU_BUFFER); in CreatePoolForBuffers()
H A Dgpu_memory_allocator_vk.h45 GPU_BUFFER = 1, member in final::MemoryAllocatorResourceType
H A Ddevice_vk.cpp367 PlatformGpuMemoryAllocator::MemoryAllocatorResourceType::GPU_BUFFER, in GetAllocatorCreateInfo()
383 PlatformGpuMemoryAllocator::MemoryAllocatorResourceType::GPU_BUFFER, in GetAllocatorCreateInfo()
H A Drender_backend_vk.cpp1775 PLUGIN_ASSERT((handleType == RenderHandleType::UNDEFINED) || (handleType == RenderHandleType::GPU_BUFFER) ||
1785 if (handleType == RenderHandleType::GPU_BUFFER) {
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Dresource_handle.h64 GPU_BUFFER = 2, member in RenderHandleType
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp174 if (type == RenderHandleType::GPU_BUFFER) { in DebugBarrierPrint()
1144 PLUGIN_ASSERT((type == RenderHandleType::UNDEFINED) || (type == RenderHandleType::GPU_BUFFER) || in HandleCustomBarriers()
1146 if (type == RenderHandleType::GPU_BUFFER) { in HandleCustomBarriers()
1361 PLUGIN_ASSERT(handleType == RenderHandleType::GPU_IMAGE || handleType == RenderHandleType::GPU_BUFFER);
1362 if (handleType == RenderHandleType::GPU_BUFFER) {
1387 PLUGIN_ASSERT(handleType == RenderHandleType::GPU_IMAGE || handleType == RenderHandleType::GPU_BUFFER);
1388 if (handleType == RenderHandleType::GPU_BUFFER) {
1623 PLUGIN_ASSERT(RenderHandleUtil::GetHandleType(handle) == RenderHandleType::GPU_BUFFER);
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_shader_passes_generic.cpp316 if (handleType == RenderHandleType::GPU_BUFFER) { in ExecuteFrameCompute()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp97 return RenderHandleType::GPU_BUFFER; in GetRenderHandleType()
1888 } else if (resourceType == RenderHandleType::GPU_BUFFER) { in RenderCommandBarrierPoint()
1898 } else if (resourceType == RenderHandleType::GPU_BUFFER) { in RenderCommandBarrierPoint()
1954 } else if (handleType == RenderHandleType::GPU_BUFFER) { in RenderCommandBarrierPoint()
2058 if (type == RenderHandleType::GPU_BUFFER) { in ProcessBindings()

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