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Searched defs:zx (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/common/
H A Dmatrix_utils.cpp89 float zx = z * x; in Rotate() local
/third_party/mesa3d/src/mesa/math/
H A Dm_matrix.c688 GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs, one_c, s, c; in _math_matrix_rotate() local
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSamplerCore.cpp1252 Int4 zx = CmpNLE(absZ, absX); // abs(z) > abs(x) in cubeFace() local
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DSamplerCore.cpp1590 Int4 zx = CmpNLE(absZ, absX); // abs(z) > abs(x) in cubeFace() local
/third_party/skia/third_party/externals/swiftshader/src/Reactor/
H A DReactor.hpp1578 Swizzle2<Vector4, 0x2000> zx; member

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