/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFragDepthTests.cpp | 129 int viewportW = de::min(128, renderTarget.getWidth()); in iterate() local 300 int viewportW = de::min(128, renderTarget.getWidth()); in iterate() local [all...] |
H A D | es3fShaderFragDataTests.cpp | 169 const int viewportW = de::min(renderCtx.getRenderTarget().getWidth(), 128); in iterate() local
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H A D | es3fShaderBuiltinVarTests.cpp | 775 const int viewportW = de::min(numQuads, maxQuadsX)*quadWidth; in init() local 988 const int viewportW = m_viewportW; in iterate() local
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H A D | es3fTextureFilteringTests.cpp | 245 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth()); in init() local
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H A D | es3fTextureShadowTests.cpp | 295 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_context.getRenderTarget().getWidth()); in init() local 849 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_context.getRenderTarget().getWidth()); in init() local
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H A D | es3fDepthStencilTests.cpp | 563 int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init() local
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H A D | es3fFragmentOutputTests.cpp | 565 const int viewportW = minBufSize.x(); in iterate() local
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderPerformanceCase.cpp | 70 int viewportW = m_renderCtx.getRenderTarget().getWidth(); in setVertexFragmentRatio() local
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H A D | glsUniformBlockCase.cpp | 1900 const int viewportW = de::min(renderTarget.getWidth(), 128); in render() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderFragDataTests.cpp | 151 const int viewportW = de::min(renderCtx.getRenderTarget().getWidth(), 128); in iterate() local
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H A D | es2fDepthRangeTests.cpp | 145 const int viewportW = de::min(128, renderTarget.getWidth()); in iterate() local 294 const int viewportW = de::min(128, renderTarget.getWidth()); in iterate() local [all...] |
H A D | es2fFlushFinishTests.cpp | 222 const int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), MAX_VIEWPORT_SIZE); in setupRenderState() local
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H A D | es2fClipControlTests.cpp | 175 glw::GLuint viewportW = renderTarget.getWidth(); in init() local 503 glw::GLsizei viewportW = renderTarget.getWidth(); in ValidateFramebuffer() local 705 glw::GLsizei viewportW = renderTarget.getWidth(); in ValidateFramebuffer() local 1009 glw::GLuint viewportW variable 1232 glw::GLuint viewportW = renderTarget.getWidth(); ValidateFramebuffer() local 1420 glw::GLuint viewportW = renderTarget.getWidth(); ValidateFramebuffer() local [all...] |
H A D | es2fTextureFilteringTests.cpp | 224 const float viewportW = (float)de::min<int>(VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth()); in init() local
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H A D | es2fDepthStencilTests.cpp | 563 int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcFragDepthTests.cpp | 146 int viewportW = de::min(128, renderTarget.getWidth()); in iterate() local 299 int viewportW = de::min(128, renderTarget.getWidth()); in iterate() local [all...] |
H A D | glcUniformBlockCase.cpp | 1864 const int viewportW = de::min(renderTarget.getWidth(), 128); in render() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 187 glw::GLuint viewportW = renderTarget.getWidth(); in init() local 511 glw::GLuint viewportW = renderTarget.getWidth(); in ValidateFramebuffer() local 696 glw::GLuint viewportW = renderTarget.getWidth(); in ValidateFramebuffer() local 885 glw::GLuint viewportW = renderTarget.getWidth(); ValidateFramebuffer() local 1077 glw::GLuint viewportW = renderTarget.getWidth(); ValidateFramebuffer() local [all...] |
H A D | gl4cShaderAtomicCountersTests.cpp | 89 int viewportW = renderTarget.getWidth(); in ValidateReadBuffer() local
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 2186 int viewportW = de::min(16, renderTarget.getWidth()); in iterate() local 2660 int viewportW = de::min(16, renderTarget.getWidth()); in iterate() local
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H A D | es31cLayoutBindingTests.cpp | 1251 glw::GLuint viewportW = renderTarget.getWidth(); in drawTest() local
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H A D | es31cShaderAtomicCountersTests.cpp | 100 int viewportW = renderTarget.getWidth(); in ValidateReadBuffer() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureTestUtil.cpp | 1081 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewportH) in setViewport() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureTestUtil.cpp | 1114 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewportH) in setViewport() argument
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramUniformTests.cpp | 1572 const int viewportW = de::min<int>(renderTarget.getWidth(), MAX_RENDER_WIDTH); in renderTest() local
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