/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFragDepthTests.cpp | 130 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local 301 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local [all...] |
H A D | es3fShaderFragDataTests.cpp | 170 const int viewportH = de::min(renderCtx.getRenderTarget().getHeight(), 128); in iterate() local
|
H A D | es3fShaderBuiltinVarTests.cpp | 776 const int viewportH = (numQuads/maxQuadsX + (numQuads%maxQuadsX != 0 ? 1 : 0))*quadHeight; in init() local 989 const int viewportH = m_viewportH; in iterate() local [all...] |
H A D | es3fTextureFilteringTests.cpp | 246 const float viewportH = (float)de::min<int>(TEX2D_VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeight()); in init() local
|
H A D | es3fTextureShadowTests.cpp | 296 const float viewportH = (float)de::min<int>(TEX2D_VIEWPORT_HEIGHT, m_context.getRenderTarget().getHeight()); in init() local 850 const float viewportH = (float)de::min<int>(TEX2D_VIEWPORT_HEIGHT, m_context.getRenderTarget().getHeight()); in init() local
|
H A D | es3fDepthStencilTests.cpp | 564 int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); in init() local
|
H A D | es3fFragmentOutputTests.cpp | 566 const int viewportH = minBufSize.y(); in iterate() local
|
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderPerformanceCase.cpp | 71 int viewportH = m_renderCtx.getRenderTarget().getHeight(); in setVertexFragmentRatio() local
|
H A D | glsUniformBlockCase.cpp | 1901 const int viewportH = de::min(renderTarget.getHeight(), 128); in render() local
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderFragDataTests.cpp | 152 const int viewportH = de::min(renderCtx.getRenderTarget().getHeight(), 128); in iterate() local
|
H A D | es2fDepthRangeTests.cpp | 146 const int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local 295 const int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local [all...] |
H A D | es2fFlushFinishTests.cpp | 223 const int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), MAX_VIEWPORT_SIZE); in setupRenderState() local
|
H A D | es2fClipControlTests.cpp | 176 glw::GLuint viewportH = renderTarget.getHeight(); in init() local 504 glw::GLsizei viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 706 glw::GLsizei viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 1010 glw::GLuint viewportH variable 1233 glw::GLuint viewportH = renderTarget.getHeight(); ValidateFramebuffer() local 1421 glw::GLuint viewportH = renderTarget.getHeight(); ValidateFramebuffer() local [all...] |
H A D | es2fTextureFilteringTests.cpp | 225 const float viewportH = (float)de::min<int>(VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeight()); in init() local
|
H A D | es2fDepthStencilTests.cpp | 564 int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); in init() local
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcFragDepthTests.cpp | 147 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local 300 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local [all...] |
H A D | glcUniformBlockCase.cpp | 1865 const int viewportH = de::min(renderTarget.getHeight(), 128); in render() local
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 188 glw::GLuint viewportH = renderTarget.getHeight(); in init() local 512 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 697 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 886 glw::GLuint viewportH = renderTarget.getHeight(); ValidateFramebuffer() local 1078 glw::GLuint viewportH = renderTarget.getHeight(); ValidateFramebuffer() local [all...] |
H A D | gl4cShaderAtomicCountersTests.cpp | 90 int viewportH = renderTarget.getHeight(); in ValidateReadBuffer() local
|
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 2187 int viewportH = de::min(16, renderTarget.getHeight()); in iterate() local 2661 int viewportH = de::min(16, renderTarget.getHeight()); in iterate() local
|
H A D | es31cLayoutBindingTests.cpp | 1252 glw::GLuint viewportH = renderTarget.getHeight(); in drawTest() local
|
H A D | es31cShaderAtomicCountersTests.cpp | 101 int viewportH = renderTarget.getHeight(); in ValidateReadBuffer() local
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureTestUtil.cpp | 1081 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewportH) in setViewport() argument
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureTestUtil.cpp | 1114 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewportH) in setViewport() argument
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramUniformTests.cpp | 1573 const int viewportH = de::min<int>(renderTarget.getHeight(), MAX_RENDER_HEIGHT); in renderTest() local
|