| /third_party/json/tests/src/ |
| H A D | fuzzer-parse_bjdata.cpp | 52 std::vector<uint8_t> vec4 = json::to_bjdata(j1, true, true); in LLVMFuzzerTestOneInput() local
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| H A D | fuzzer-parse_ubjson.cpp | 52 std::vector<uint8_t> vec4 = json::to_ubjson(j1, true, true); in LLVMFuzzerTestOneInput() local
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| H A D | unit-ubjson.cpp | 792 std::vector<uint8_t> vec4 = {'H', 2, '1', '0'}; variable
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| /third_party/skia/third_party/externals/tint/src/resolver/ |
| H A D | is_host_shareable_test.cc | 77 auto* vec4 = create<sem::Vector>(create<sem::F32>(), 4); in TEST_F() local
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| H A D | is_storeable_test.cc | 53 auto* vec4 = create<sem::Vector>(create<sem::F32>(), 4); in TEST_F() local
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| /third_party/skia/third_party/externals/tint/src/writer/wgsl/ |
| H A D | generator_impl_function_test.cc | 109 auto* vec4 = ty.vec4<f32>(); in TEST_F() local
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| /third_party/mesa3d/src/mesa/state_tracker/ |
| H A D | st_nir_builtins.c | 100 const struct glsl_type *vec4 = glsl_vec4_type(); in st_nir_make_passthrough_shader() local
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| H A D | st_pbo.c | 289 const struct glsl_type *vec4 = glsl_vec4_type(); in st_pbo_create_vs() local
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| /third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
| H A D | sfn_valuefactory.cpp | 274 PRegister vec4[4]; in temp_vec4() local
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| /third_party/mesa3d/src/gallium/drivers/vc4/ |
| H A D | vc4_blit.c | 196 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_vs() local 242 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_fs() local
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| /third_party/mesa3d/src/panfrost/midgard/ |
| H A D | mir_promote_uniforms.c | 106 unsigned vec4; in mir_pick_ubo() local
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| /third_party/mesa3d/src/amd/vulkan/ |
| H A D | radv_meta.c | 731 const struct glsl_type *vec4 = glsl_vec4_type(); in radv_meta_build_nir_vs_generate_vertices() local
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| H A D | radv_meta_resolve.c | 37 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_fs() local
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| H A D | radv_meta_blit2d.c | 391 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local 528 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local 553 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local 578 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
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| H A D | radv_meta_resolve_fs.c | 37 const struct glsl_type *vec4 = glsl_vec4_type(); in build_resolve_fragment_shader() local 255 const struct glsl_type *vec4 = glsl_vec4_type(); in build_depth_stencil_resolve_fragment_shader() local
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| /third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
| H A D | type_vec.hpp | 445 typedef lowp_vec4 vec4; typedef 449 typedef mediump_vec4 vec4; typedef 464 typedef highp_vec4 vec4; typedef
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| /third_party/skia/third_party/externals/d3d12allocator/src/ |
| H A D | Common.h | 139 struct vec4
struct 143 vec4() { }
in vec4() function 144 vec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { }
in vec4() function 145 vec4(const vec3& v, float w) : x(v.x), y(v.y), z(v.z), w(w) { }
in vec4() function [all...] |
| /third_party/ffmpeg/libavcodec/loongarch/ |
| H A D | hevc_idct_lsx.c | 395 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ff_hevc_idct_16x16_lsx() local [all...] |
| H A D | hevc_mc_uniw_lsx.c | 52 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hv_8t_8x2_lsx() local
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| H A D | h264dsp_lasx.c | 1012 __m256i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ff_biweight_h264_pixels16_8_lasx() local 1286 __m256i wgt, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in avc_biwgt_8x16_lasx() local
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| /third_party/ffmpeg/libavcodec/mips/ |
| H A D | h264pred_msa.c | 147 v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8; in intra_predict_plane_8x8_msa() local 216 v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, res_add; in intra_predict_plane_16x16_msa() local [all...] |
| H A D | hevc_idct_msa.c | 355 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_idct_16x16_msa() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/v3d/ |
| H A D | v3d_blit.c | 582 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand8_vs() local 634 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand8_fs() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShaderImageSizeTests.cpp | 40 typedef tcu::Vec4 vec4; typedef [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cShaderImageSizeTests.cpp | 41 typedef tcu::Vec4 vec4; typedef [all...] |