/third_party/mesa3d/src/mesa/main/ |
H A D | varray.h | 89 _mesa_enable_vertex_array_attrib(struct gl_context *ctx, struct gl_vertex_array_object *vao, gl_vert_attrib attrib) _mesa_enable_vertex_array_attrib() argument
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H A D | arrayobj.h | 76 _mesa_reference_vao(struct gl_context *ctx, struct gl_vertex_array_object **ptr, struct gl_vertex_array_object *vao) _mesa_reference_vao() argument 181 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; _mesa_draw_vbo_array_bits() local 195 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; _mesa_draw_user_array_bits() local 209 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; _mesa_draw_nonzero_divisor_bits() local 231 _mesa_draw_buffer_binding_from_attrib(const struct gl_vertex_array_object *vao, const struct gl_array_attributes *attrib) _mesa_draw_buffer_binding_from_attrib() argument 243 _mesa_draw_array_attrib(const struct gl_vertex_array_object *vao, gl_vert_attrib attr) _mesa_draw_array_attrib() argument 256 _mesa_draw_array_format(const struct gl_vertex_array_object *vao, gl_vert_attrib attr) _mesa_draw_array_format() argument 267 _mesa_draw_buffer_binding(const struct gl_vertex_array_object *vao, gl_vert_attrib attr) _mesa_draw_buffer_binding() argument [all...] |
H A D | getstring.c | 243 _get_vao_pointerv(GLenum pname, struct gl_vertex_array_object* vao, in _get_vao_pointerv() argument [all...] |
H A D | enable.c | 86 vao_state(struct gl_context *ctx, struct gl_vertex_array_object* vao, in vao_state() argument 100 client_state(struct gl_context *ctx, struct gl_vertex_array_object* vao, in client_state() argument 166 client_state_i(struct gl_context *ctx, struct gl_vertex_array_object* vao, GLenum cap, GLuint index, GLboolean state) client_state_i() argument 211 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj, _mesa_EnableVertexArrayEXT() local 264 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj, _mesa_DisableVertexArrayEXT() local [all...] |
H A D | arrayobj.c | 214 struct gl_vertex_array_object *vao; in _mesa_lookup_vao() local 263 struct gl_vertex_array_object *vao; in _mesa_lookup_vao_err() local 351 _mesa_reference_vao_(struct gl_context *ctx, struct gl_vertex_array_object **ptr, struct gl_vertex_array_object *vao) _mesa_reference_vao_() argument 395 _mesa_initialize_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLuint name) _mesa_initialize_vao() argument 410 compute_vbo_offset_range(const struct gl_vertex_array_object *vao, const struct gl_vertex_buffer_binding *binding, GLsizeiptr* min, GLsizeiptr* max) compute_vbo_offset_range() argument 517 _mesa_update_vao_derived_arrays(struct gl_context *ctx, struct gl_vertex_array_object *vao) _mesa_update_vao_derived_arrays() argument 811 _mesa_set_vao_immutable(struct gl_context *ctx, struct gl_vertex_array_object *vao) _mesa_set_vao_immutable() argument 825 _mesa_vao_map_arrays(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLbitfield access) _mesa_vao_map_arrays() argument 850 _mesa_vao_map(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLbitfield access) _mesa_vao_map() argument 867 _mesa_vao_unmap_arrays(struct gl_context *ctx, struct gl_vertex_array_object *vao) _mesa_vao_unmap_arrays() argument 892 _mesa_vao_unmap(struct gl_context *ctx, struct gl_vertex_array_object *vao) _mesa_vao_unmap() argument 1172 struct gl_vertex_array_object *vao; vertex_array_element_buffer() local 1234 struct gl_vertex_array_object *vao; _mesa_GetVertexArrayiv() local [all...] |
H A D | glthread_marshal.h | 96 struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indices() local 107 const struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices() local 117 const struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indirect() local 128 struct glthread_vao *vao = glthread->CurrentVAO; _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect() local [all...] |
H A D | glthread_varray.c | 38 _mesa_glthread_reset_vao(struct glthread_vao *vao) in _mesa_glthread_reset_vao() argument 75 struct glthread_vao *vao; lookup_vao() local 101 struct glthread_vao *vao = lookup_vao(ctx, id); _mesa_glthread_BindVertexArray() local 122 struct glthread_vao *vao = lookup_vao(ctx, ids[i]); _mesa_glthread_DeleteVertexArrays() local 154 struct glthread_vao *vao; _mesa_glthread_GenVertexArrays() local 217 enable_buffer(struct glthread_vao *vao, unsigned binding_index) enable_buffer() argument 228 disable_buffer(struct glthread_vao *vao, unsigned binding_index) disable_buffer() argument 254 struct glthread_vao *vao = get_vao(ctx, vaobj); _mesa_glthread_ClientState() local 299 set_attrib_binding(struct glthread_state *glthread, struct glthread_vao *vao, gl_vert_attrib attrib, unsigned new_binding_index) set_attrib_binding() argument 321 struct glthread_vao *vao = get_vao(ctx, vaobj); _mesa_glthread_AttribDivisor() local 345 attrib_pointer(struct glthread_state *glthread, struct glthread_vao *vao, GLuint buffer, gl_vert_attrib attrib, GLint size, GLenum type, GLsizei stride, const void *pointer) attrib_pointer() argument 387 struct glthread_vao *vao; _mesa_glthread_DSAAttribPointer() local 398 attrib_format(struct glthread_state *glthread, struct glthread_vao *vao, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) attrib_format() argument 428 struct glthread_vao *vao = lookup_vao(ctx, vaobj); _mesa_glthread_DSAAttribFormat() local 435 bind_vertex_buffer(struct glthread_state *glthread, struct glthread_vao *vao, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) bind_vertex_buffer() argument 468 struct glthread_vao *vao = lookup_vao(ctx, vaobj); _mesa_glthread_DSAVertexBuffer() local 482 struct glthread_vao *vao; _mesa_glthread_DSAVertexBuffers() local 495 binding_divisor(struct glthread_state *glthread, struct glthread_vao *vao, GLuint bindingindex, GLuint divisor) binding_divisor() argument 524 struct glthread_vao *vao = lookup_vao(ctx, vaobj); _mesa_glthread_DSABindingDivisor() local 555 struct glthread_vao *vao = lookup_vao(ctx, vaobj); _mesa_glthread_DSAAttribBinding() local 567 struct glthread_vao *vao = lookup_vao(ctx, vaobj); _mesa_glthread_DSAElementBuffer() local 620 struct glthread_vao *vao = NULL; _mesa_glthread_PopClientAttrib() local [all...] |
H A D | glthread_draw.c | 115 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in upload_vertices() local 383 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; draw_arrays() local 505 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; _mesa_marshal_MultiDrawArrays() local 782 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; draw_elements() local 1004 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; _mesa_marshal_MultiDrawElementsBaseVertex() local [all...] |
H A D | api_arrayelt.c | 1419 attrib_src(const struct gl_vertex_array_object *vao, in attrib_src() argument 1438 const struct gl_vertex_array_object *vao = ctx->Array.VAO; in _mesa_array_element() local 1484 struct gl_vertex_array_object *vao; _mesa_ArrayElement() local [all...] |
/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_save_draw.c | 45 copy_vao(struct gl_context *ctx, const struct gl_vertex_array_object *vao, in copy_vao() argument
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H A D | vbo_private.h | 246 _vbo_set_attrib_format(struct gl_context *ctx, struct gl_vertex_array_object *vao, gl_vert_attrib attr, GLintptr buffer_offset, GLubyte size, GLenum16 type, GLuint offset) _vbo_set_attrib_format() argument
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H A D | vbo_save_loopback.c | 158 const struct gl_vertex_array_object *vao = node->cold->VAO[VP_MODE_FF]; in _vbo_loopback_vertex_list() local 137 append_attr(GLuint *nr, struct loopback_attr la[], int i, int shift, const struct gl_vertex_array_object *vao) append_attr() argument [all...] |
H A D | vbo_exec_draw.c | 89 struct gl_vertex_array_object *vao = vbo->VAO; in vbo_exec_bind_arrays() local [all...] |
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_array.cpp | 78 setup_arrays(struct st_context *st, const struct gl_vertex_array_object *vao, const GLbitfield dual_slot_inputs, const GLbitfield inputs_read, const GLbitfield nonzero_divisor_attribs, const GLbitfield enabled_attribs, const GLbitfield enabled_user_attribs, struct cso_velems_state *velements, struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers, bool *has_user_vertex_buffers) setup_arrays() argument 387 st_create_gallium_vertex_state(struct gl_context *ctx, const struct gl_vertex_array_object *vao, struct gl_buffer_object *indexbuf, uint32_t enabled_attribs) st_create_gallium_vertex_state() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcPolygonOffsetClampTests.cpp | 324 GLuint vao; in test() local
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H A D | glcTextureFilterAnisotropicTests.cpp | 658 GLuint vao; in drawTexture() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES.h | 1123 const VertexArray *vao = state.getVertexArray(); in ValidateDrawElementsCommon() local
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeAdvancedBlendEquationTests.cpp | 178 glw::GLuint vao = 0; in blend_qualifier_mismatch() local 225 glw::GLuint vao = 0; in attachment_advanced_equation() local
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H A D | es31fNegativeTessellationTests.cpp | 264 GLuint vao = 0; in tessellation_not_active() local
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H A D | es31fVertexAttributeBindingStateQueryTests.cpp | 607 deUint32 vao = 0; test() local 643 deUint32 vao = 0; test() local 682 deUint32 vao = 0; test() local [all...] |
H A D | es31fNegativeVertexArrayApiTests.cpp | 160 GLuint vao = 0; in vertex_attrib_pointer() local 216 GLuint vao = 0; in vertex_attrib_i_pointer() local 267 GLuint vao = 0; vertex_attrib_format() local 330 GLuint vao = 0; vertex_attrib_i_format() local [all...] |
H A D | es31fAdvancedBlendTests.cpp | 421 deUint32 vao = 0; in iterate() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | MultiDrawTest.cpp | 601 GLVertexArray vao; in TEST_P() local 702 GLVertexArray vao; in TEST_P() local 810 GLVertexArray vao; in TEST_P() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fLifetimeTests.cpp | 126 void ScaleProgram::draw (GLuint vao, GLfloat scale, bool tf, Surface* dst) in draw() argument 155 void ScaleProgram::setPos (GLuint buffer, GLuint vao) in setPos() argument 264 void BufferVAOAttacher::attach (GLuint buffer, GLuint vao) in attach() argument 300 drawContainer(GLuint vao, Surface& dst) drawContainer() argument [all...] |
H A D | es3fVertexArrayObjectTests.cpp | 127 VertexArrayState vao; member 608 GLuint vao = 0; in render() local 1185 GLuint vao = 0; render() local [all...] |