Lines Matching defs:vao
86 vao_state(struct gl_context *ctx, struct gl_vertex_array_object* vao,
90 _mesa_enable_vertex_array_attrib(ctx, vao, attr);
92 _mesa_disable_vertex_array_attrib(ctx, vao, attr);
100 client_state(struct gl_context *ctx, struct gl_vertex_array_object* vao,
105 vao_state(ctx, vao, VERT_ATTRIB_POS, state);
108 vao_state(ctx, vao, VERT_ATTRIB_NORMAL, state);
111 vao_state(ctx, vao, VERT_ATTRIB_COLOR0, state);
114 vao_state(ctx, vao, VERT_ATTRIB_COLOR_INDEX, state);
117 vao_state(ctx, vao, VERT_ATTRIB_TEX(ctx->Array.ActiveTexture), state);
120 vao_state(ctx, vao, VERT_ATTRIB_EDGEFLAG, state);
123 vao_state(ctx, vao, VERT_ATTRIB_FOG, state);
126 vao_state(ctx, vao, VERT_ATTRIB_COLOR1, state);
134 vao_state(ctx, vao, VERT_ATTRIB_POINT_SIZE, state);
166 client_state_i(struct gl_context *ctx, struct gl_vertex_array_object* vao,
187 client_state(ctx, vao, cap, state);
211 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj,
214 if (!vao)
230 client_state(ctx, vao, GL_TEXTURE_COORD_ARRAY, GL_TRUE);
233 client_state(ctx, vao, cap, GL_TRUE);
264 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj,
267 if (!vao)
283 client_state(ctx, vao, GL_TEXTURE_COORD_ARRAY, GL_FALSE);
286 client_state(ctx, vao, cap, GL_FALSE);