/third_party/skia/src/gpu/gl/ |
H A D | GrGLTextureRenderTarget.cpp | 16 GrGLTextureRenderTarget(GrGLGpu* gpu, SkBudgeted budgeted, int sampleCount, const GrGLTexture::Desc& texDesc, const GrGLRenderTarget::IDs& rtIDs, GrMipmapStatus mipmapStatus) GrGLTextureRenderTarget() argument 28 GrGLTextureRenderTarget(GrGLGpu* gpu, int sampleCount, const GrGLTexture::Desc& texDesc, sk_sp<GrGLTextureParameters> parameters, const GrGLRenderTarget::IDs& rtIDs, GrWrapCacheable cacheable, GrMipmapStatus mipmapStatus) GrGLTextureRenderTarget() argument 63 MakeWrapped( GrGLGpu* gpu, int sampleCount, const GrGLTexture::Desc& texDesc, sk_sp<GrGLTextureParameters> parameters, const GrGLRenderTarget::IDs& rtIDs, GrWrapCacheable cacheable, GrMipmapStatus mipmapStatus) MakeWrapped() argument [all...] |
H A D | GrGLGpu.cpp | 1368 GrGLTexture::Desc texDesc; in onCreateTexture() local [all...] |
/third_party/skia/tests/ |
H A D | TraceMemoryDumpTest.cpp | 171 GrGLTexture::Desc texDesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | TextureSubresourceTests.cpp | 29 wgpu::TextureDescriptor texDesc; in CreateTexture() local
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H A D | QueueSubmitValidationTests.cpp | 310 wgpu::TextureDescriptor texDesc; in TEST_F() local
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H A D | RenderPassDescriptorValidationTests.cpp | 145 wgpu::TextureDescriptor texDesc; in TEST_F() local 366 wgpu::TextureDescriptor texDesc; in TEST_F() local 905 wgpu::TextureDescriptor texDesc; TEST_F() local [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | TextureSubresourceTests.cpp | 28 wgpu::TextureDescriptor texDesc; in CreateTexture() local
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H A D | TextureZeroInitTests.cpp | 909 wgpu::TextureDescriptor texDesc; in TEST_P() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | RenderTarget11.cpp | 30 D3D11_TEXTURE1D_DESC texDesc; in GetTextureProperties() local 43 D3D11_TEXTURE2D_DESC texDesc; in GetTextureProperties() local 56 D3D11_TEXTURE3D_DESC texDesc; in GetTextureProperties() local [all...] |
H A D | TextureStorage11.cpp | 993 D3D11_TEXTURE2D_DESC texDesc; in TextureStorage11_2D() local
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/third_party/ffmpeg/libavutil/ |
H A D | hwcontext_d3d11va.c | 204 D3D11_TEXTURE2D_DESC texDesc = { in d3d11va_alloc_single() local 230 D3D11_TEXTURE2D_DESC texDesc; in d3d11va_pool_alloc() local 254 D3D11_TEXTURE2D_DESC texDesc; in d3d11va_frames_init() local 358 D3D11_TEXTURE2D_DESC texDesc = { d3d11va_create_staging_texture() local [all...] |
H A D | hwcontext_qsv.c | 809 D3D11_TEXTURE2D_DESC texDesc; in qsv_frames_derive_from() local
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnGpu.cpp | 690 wgpu::TextureDescriptor texDesc; in onRegenerateMipMapLevels() local
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