Lines Matching defs:texDesc
204 D3D11_TEXTURE2D_DESC texDesc = {
216 hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &tex);
230 D3D11_TEXTURE2D_DESC texDesc;
235 ID3D11Texture2D_GetDesc(hwctx->texture, &texDesc);
237 if (s->nb_surfaces_used >= texDesc.ArraySize) {
254 D3D11_TEXTURE2D_DESC texDesc;
268 texDesc = (D3D11_TEXTURE2D_DESC){
284 if (texDesc.Width != texDesc2.Width ||
285 texDesc.Height != texDesc2.Height ||
286 texDesc.Format != texDesc2.Format) {
290 } else if (!(texDesc.BindFlags & D3D11_BIND_RENDER_TARGET) && texDesc.ArraySize > 0) {
291 hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &hwctx->texture);
358 D3D11_TEXTURE2D_DESC texDesc = {
369 hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &s->staging_texture);