/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/common/ |
H A D | fxaa_reference.h | 19 FxaaPixelShader( vec2 pos, vec4 fxaaConsolePosPos, texture2D tex, sampler samp, vec2 fxaaQualityRcpFrame, vec4 fxaaConsoleRcpFrameOpt, vec4 fxaaConsoleRcpFrameOpt2, vec4 fxaaConsole360RcpFrameOpt2, float fxaaQualitySubpix, float fxaaQualityEdgeThreshold, float fxaaQualityEdgeThresholdMin, float fxaaConsoleEdgeSharpness, float fxaaConsoleEdgeThreshold, float fxaaConsoleEdgeThresholdMin, vec4 fxaaConsole360ConstDir ) FxaaPixelShader() argument
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H A D | bloom_common.h | 43 vec3 bloomDownscaleWeighted9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscaleWeighted9() argument 105 bloomDownscale9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) bloomDownscale9() argument 124 bloomDownscaleWeighted(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) bloomDownscaleWeighted() argument 254 bloomDownscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) bloomDownscale() argument 305 bloomUpscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) bloomUpscale() argument [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_blur.h | 73 RenderHandleReference tex; member
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/foundation/multimedia/image_effect/frameworks/native/efilter/filterimpl/brightness/ |
H A D | gpu_brightness_algo.cpp | 137 RenderTexturePtr tex = context->renderEnvironment_->RequestBuffer(renderEffectData_->outputWidth_, in OnApplyRGBA8888() local 153 Render(GLenum target, RenderTexturePtr tex) Render() argument [all...] |
/foundation/multimedia/image_effect/frameworks/native/render_environment/graphic/ |
H A D | render_texture.h | 93 size_t operator () (const RenderTexturePtr &tex)
in operator ()() argument
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H A D | gl_utils.cpp | 237 GLuint tex = CreateTextureFromImage(img);
in CreateTextureFromSurfaceBuffer() local
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/foundation/multimedia/image_effect/frameworks/native/efilter/filterimpl/contrast/ |
H A D | gpu_contrast_algo.cpp | 138 RenderTexturePtr tex = context->renderEnvironment_->RequestBuffer(renderEffectData_->outputWidth_, in OnApplyRGBA8888() local 154 Render(GLenum target, RenderTexturePtr tex) Render() argument [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/ |
H A D | render_blur_common.h | 52 GaussianBlurRGBA( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) GaussianBlurRGBA() argument 69 GaussianBlurRGB( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) GaussianBlurRGB() argument 86 GaussianBlurRG( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) GaussianBlurRG() argument 103 GaussianBlurR( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) GaussianBlurR() argument 120 GaussianBlurA( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) GaussianBlurA() argument 137 GaussianBlurRGBALayer( texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const vec2 invTexSize) GaussianBlurRGBALayer() argument 156 GaussianBlurRGBLayer( texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const vec2 invTexSize) GaussianBlurRGBLayer() argument 177 GaussianBlurRGLayer( texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const vec2 invTexSize) GaussianBlurRGLayer() argument 198 GaussianBlurRLayer( texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const vec2 invTexSize) GaussianBlurRLayer() argument 217 GaussianBlurALayer( texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const vec2 invTexSize) GaussianBlurALayer() argument 240 SoftDownscaleRGB( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) SoftDownscaleRGB() argument 290 DownscaleRGBA( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) DownscaleRGBA() argument 296 DownscaleRGBADof( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) DownscaleRGBADof() argument 329 BlurRGBADof( texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invTexSize) BlurRGBADof() argument 362 SoftDownscaleRGBLayer( texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const vec2 invTexSize) SoftDownscaleRGBLayer() argument 412 DownscaleRGBALayer( texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const vec2 invTexSize) DownscaleRGBALayer() argument [all...] |
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/ |
H A D | rs_particles_drawable.cpp | 212 Drawing::Rect* tex = pointTex_.data(); in DrawCircle() local 246 Drawing::Rect* tex = imageTex_[imageCount_].data(); in DrawImages() local
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/foundation/multimedia/image_effect/interfaces/inner_api/native/base/ |
H A D | effect_buffer.h | 89 RenderTexturePtr tex; member in OHOS::Media::Effect::EffectBuffer
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/foundation/multimedia/image_effect/frameworks/native/render_environment/core/ |
H A D | render_resource_cache.h | 109 RenderTexturePtr tex;
in RequestTexture() local 134 void AddTexStage(int id, RenderTexturePtr tex)
in AddTexStage() argument 156 void AddTexGlobalCache(std::string id, RenderTexturePtr tex)
in AddTexGlobalCache() argument 179 void RecycleTexture(RenderTexture *tex)
in RecycleTexture() argument [all...] |
/foundation/multimedia/image_effect/test/unittest/ |
H A D | TestRenderEnvironment.cpp | 121 GLuint tex = renderEnvironment->ConvertFromYUVToRGB(effectBuffer.get(), format); in HWTEST_F() local 184 GLuint tex = renderEnvironment->ConvertFromYUVToRGB(effectBuffer.get(), format); HWTEST_F() local [all...] |
/foundation/multimedia/image_effect/frameworks/native/effect/pipeline/filters/sink/ |
H A D | image_sink_filter.cpp | 512 GLuint tex in PushData() local [all...] |
/foundation/graphic/graphic_3d/lume/LumeFont/src/ |
H A D | font_manager.cpp | 344 auto tex = &atlasTextures_.emplace_back(); in CreateAtlasTexture() local
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/pipeline/ |
H A D | rs_paint_filter_canvas_test.cpp | 1458 Drawing::Rect tex = { 0.0f, 0.0f, 1.0f, 1.0f }; in HWTEST_F() local
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/foundation/multimedia/image_effect/frameworks/native/render_environment/ |
H A D | render_environment.cpp | 232 GLuint tex;
in DrawBufferToTexture() local 281 GLuint tex = GLUtils::CreateTexWithStorage(GL_TEXTURE_2D, 1, GL_RGB, width, height);
in ConvertFromYUVToRGB() local 441 RenderTexturePtr tex = std::make_shared<RenderTexture>(param_->context_, width, height, GL_RGBA8); ConvertRGBA2YUV() local 460 ReadPixelsFromTex(RenderTexturePtr tex, void *data, int width, int height, int stride) ReadPixelsFromTex() argument 473 GLuint tex = GLUtils::CreateTexWithStorage(GL_TEXTURE_2D, 1, GL_RGBA8, width, height); GenTextureWithPixels() local 486 DrawSurfaceBufferFromTex(RenderTexturePtr tex, SurfaceBuffer *buffer, IEffectFormat format) DrawSurfaceBufferFromTex() argument 506 DrawFlipSurfaceBufferFromTex(RenderTexturePtr tex, SurfaceBuffer *buffer, IEffectFormat format) DrawFlipSurfaceBufferFromTex() argument 527 DrawTexFromSurfaceBuffer(RenderTexturePtr tex, SurfaceBuffer *buffer, IEffectFormat format) DrawTexFromSurfaceBuffer() argument [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/ |
H A D | render_data_store_default_material.cpp | 163 const auto& tex = input.textureData[i]; in MaterialUniformsPackedFromInput() local [all...] |
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/skia_adapter/ |
H A D | skia_canvas_autocache.cpp | 534 onDrawAtlas2(const SkImage* image, const SkRSXform xform[], const SkRect tex[], const SkColor colors[], int count, SkBlendMode bmode, const SkSamplingOptions& sampling, const SkRect* cull, const SkPaint* paint) onDrawAtlas2() argument
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H A D | skia_canvas.cpp | 697 void SkiaCanvas::DrawAtlas(const Image* atlas, const RSXform xform[], const Rect tex[], const ColorQuad colors[], in DrawAtlas() argument
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/recording/ |
H A D | recording_canvas.cpp | 285 void RecordingCanvas::DrawAtlas(const Image* atlas, const RSXform xform[], const Rect tex[], const ColorQuad colors[], in DrawAtlas() argument
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/ |
H A D | rs_paint_filter_canvas.cpp | 377 DrawAtlas(const Drawing::Image* atlas, const Drawing::RSXform xform[], const Drawing::Rect tex[], const Drawing::ColorQuad colors[], int count, Drawing::BlendMode mode, const Drawing::SamplingOptions& sampling, const Drawing::Rect* cullRect) DrawAtlas() argument
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/draw/ |
H A D | core_canvas.cpp | 299 void CoreCanvas::DrawAtlas(const Image* atlas, const RSXform xform[], const Rect tex[], const ColorQuad colors[], in DrawAtlas() argument
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/recording/ |
H A D | draw_cmd.h | 710 std::pair<size_t, size_t> tex; member 719 DrawAtlasOpItem(const Image* atlas, const std::vector<RSXform>& xform, const std::vector<Rect>& tex, const std::vector<ColorQuad>& colors, BlendMode mode, const SamplingOptions& samplingOptions, bool hasCullRect, const Rect& cullRect, const Paint& paint) DrawAtlasOpItem() argument
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 739 const auto& tex = matDesc.textures[idx]; in InputMaterialUniformsFromMaterialComponent() local 751 const auto& tex = matDesc.textures[MaterialComponent::TextureIndex::BASE_COLOR]; in InputMaterialUniformsFromMaterialComponent() local [all...] |