Searched defs:stream_desc (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_pipeline.c | 548 D3D12_PIPELINE_STATE_STREAM_DESC *stream_desc = in dzn_pipeline_cache_lookup_gfx_pipeline() local 1508 dzn_pipeline_init(struct dzn_pipeline *pipeline, struct dzn_device *device, VkPipelineBindPoint type, struct dzn_pipeline_layout *layout, D3D12_PIPELINE_STATE_STREAM_DESC *stream_desc) dzn_pipeline_init() argument 1811 D3D12_PIPELINE_STATE_STREAM_DESC stream_desc = { dzn_graphics_pipeline_get_state() local 2009 dzn_pipeline_cache_lookup_compute_pipeline(struct vk_pipeline_cache *cache, uint8_t *pipeline_hash, D3D12_PIPELINE_STATE_STREAM_DESC *stream_desc, D3D12_SHADER_BYTECODE *dxil, bool *cache_hit) dzn_pipeline_cache_lookup_compute_pipeline() argument 2074 dzn_compute_pipeline_compile_shader(struct dzn_device *device, struct dzn_compute_pipeline *pipeline, struct vk_pipeline_cache *cache, const struct dzn_pipeline_layout *layout, D3D12_PIPELINE_STATE_STREAM_DESC *stream_desc, D3D12_SHADER_BYTECODE *shader, const VkComputePipelineCreateInfo *info) dzn_compute_pipeline_compile_shader() argument 2173 D3D12_PIPELINE_STATE_STREAM_DESC stream_desc = { dzn_compute_pipeline_create() local [all...] |
H A D | dzn_private.h | 818 D3D12_PIPELINE_STATE_STREAM_DESC stream_desc; member
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