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Searched defs:stream_desc (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_pipeline.c548 D3D12_PIPELINE_STATE_STREAM_DESC *stream_desc = in dzn_pipeline_cache_lookup_gfx_pipeline() local
1508 dzn_pipeline_init(struct dzn_pipeline *pipeline, struct dzn_device *device, VkPipelineBindPoint type, struct dzn_pipeline_layout *layout, D3D12_PIPELINE_STATE_STREAM_DESC *stream_desc) dzn_pipeline_init() argument
1811 D3D12_PIPELINE_STATE_STREAM_DESC stream_desc = { dzn_graphics_pipeline_get_state() local
2009 dzn_pipeline_cache_lookup_compute_pipeline(struct vk_pipeline_cache *cache, uint8_t *pipeline_hash, D3D12_PIPELINE_STATE_STREAM_DESC *stream_desc, D3D12_SHADER_BYTECODE *dxil, bool *cache_hit) dzn_pipeline_cache_lookup_compute_pipeline() argument
2074 dzn_compute_pipeline_compile_shader(struct dzn_device *device, struct dzn_compute_pipeline *pipeline, struct vk_pipeline_cache *cache, const struct dzn_pipeline_layout *layout, D3D12_PIPELINE_STATE_STREAM_DESC *stream_desc, D3D12_SHADER_BYTECODE *shader, const VkComputePipelineCreateInfo *info) dzn_compute_pipeline_compile_shader() argument
2173 D3D12_PIPELINE_STATE_STREAM_DESC stream_desc = { dzn_compute_pipeline_create() local
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H A Ddzn_private.h818 D3D12_PIPELINE_STATE_STREAM_DESC stream_desc; member

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