Searched defs:quadPts (Results 1 - 13 of 13) sorted by relevance
/third_party/skia/docs/examples/ |
H A D | Quad_b.cpp | 10 SkPoint quadPts[] = {{20, 150}, {120, 10}, {220, 150}}; in REG_FIDDLE() local
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H A D | Quad_a.cpp | 10 SkPoint quadPts[] = {{20, 90}, {120, 10}, {220, 90}}; in REG_FIDDLE() local
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/third_party/skia/src/core/ |
H A D | SkEdgeBuilder.cpp | 341 const SkPoint* quadPts = quadder.computeQuads( in build() local
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H A D | SkEdgeClipper.cpp | 586 const SkPoint* quadPts = quadder.computeQuads(e.fPts, iter.conicWeight(), conicTol); in ClipPath() local
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H A D | SkStroke.cpp | 525 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, in init() argument 749 SkQuadConstruct quadPts; variable [all...] |
H A D | SkPath.cpp | 324 SkPoint quadPts[5]; in conservativelyContainsRect() local
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/third_party/skia/src/utils/ |
H A D | SkParsePath.cpp | 273 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); in ToSVGString() local
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H A D | SkShadowTessellator.cpp | 830 SkPoint quadPts[3]; in handleConic() local
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/third_party/skia/src/gpu/ops/ |
H A D | AAConvexPathRenderer.cpp | 326 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in get_segments() local
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H A D | DefaultPathRenderer.cpp | 127 const SkPoint* quadPts = converter.computeQuads(pts, weight, srcSpaceTol); in addConic() local
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H A D | AAHairLinePathRenderer.cpp | 330 const SkPoint* quadPts = converter.computeQuads(pathPts, weight, 0.25f); in gather_lines_and_quads() local
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/third_party/skia/tools/fonts/ |
H A D | TestSVGTypeface.cpp | 1126 const SkPoint* quadPts; in path_to_quads() local
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/third_party/skia/src/gpu/geometry/ |
H A D | GrTriangulator.cpp | 551 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd); in pathToContours() local
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