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Searched defs:quadPts (Results 1 - 13 of 13) sorted by relevance

/third_party/skia/docs/examples/
H A DQuad_b.cpp10 SkPoint quadPts[] = {{20, 150}, {120, 10}, {220, 150}}; in REG_FIDDLE() local
H A DQuad_a.cpp10 SkPoint quadPts[] = {{20, 90}, {120, 10}, {220, 90}}; in REG_FIDDLE() local
/third_party/skia/src/core/
H A DSkEdgeBuilder.cpp341 const SkPoint* quadPts = quadder.computeQuads( in build() local
H A DSkEdgeClipper.cpp586 const SkPoint* quadPts = quadder.computeQuads(e.fPts, iter.conicWeight(), conicTol); in ClipPath() local
H A DSkStroke.cpp525 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, in init() argument
749 SkQuadConstruct quadPts; variable
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H A DSkPath.cpp324 SkPoint quadPts[5]; in conservativelyContainsRect() local
/third_party/skia/src/utils/
H A DSkParsePath.cpp273 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); in ToSVGString() local
H A DSkShadowTessellator.cpp830 SkPoint quadPts[3]; in handleConic() local
/third_party/skia/src/gpu/ops/
H A DAAConvexPathRenderer.cpp326 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in get_segments() local
H A DDefaultPathRenderer.cpp127 const SkPoint* quadPts = converter.computeQuads(pts, weight, srcSpaceTol); in addConic() local
H A DAAHairLinePathRenderer.cpp330 const SkPoint* quadPts = converter.computeQuads(pathPts, weight, 0.25f); in gather_lines_and_quads() local
/third_party/skia/tools/fonts/
H A DTestSVGTypeface.cpp1126 const SkPoint* quadPts; in path_to_quads() local
/third_party/skia/src/gpu/geometry/
H A DGrTriangulator.cpp551 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd); in pathToContours() local

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