Searched defs:ortho (Results 1 - 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
H A D | MatrixStack.cpp | 146 void MatrixStack::ortho(double left, double right, double bottom, double top, double zNear, double zFar) in ortho() function in sw::MatrixStack
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/third_party/skia/third_party/externals/angle2/util/ |
H A D | Matrix.cpp | 123 Matrix4 Matrix4::ortho(float l, float r, float b, float t, float n, float f) in ortho() function in Matrix4
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/third_party/skia/src/gpu/ops/ |
H A D | AAHairLinePathRenderer.cpp | 689 SkVector ortho, vec = b; in add_line() local
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/third_party/skia/src/gpu/v1/ |
H A D | SurfaceDrawContext.cpp | 1706 SkVector ortho = { parallel.fY, -parallel.fX }; in drawStrokedLine() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gl.cpp | 1316 void Context::ortho(GLdouble left, in ortho() function in gl::Context
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