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Searched defs:near (Results 1 - 18 of 18) sorted by relevance

/third_party/ffmpeg/libavcodec/
H A Djpegls.h34 #undef near /* This file uses struct member 'near' which in windows.h is defined as empty. */ macro
40 int near, twonear; member
H A Djpeglsdec.c354 ff_jpegls_decode_picture(MJpegDecodeContext *s, int near, int point_transform, int ilv) ff_jpegls_decode_picture() argument
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H A Dmjpegdec.h43 #undef near /* This file uses struct member 'near' which in windows.h is defined as empty. */ macro
89 int near; ///< near lossless bound (si 0 for lossless) member
/third_party/skia/third_party/externals/angle2/src/common/
H A Dplatform.h88 # undef near macro
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DInitialize.cpp447 TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"), zeroSourceLoc); in InsertBuiltInFunctions() local
/third_party/skia/modules/androidkit/src/
H A DMatrix.cpp32 static jlong Matrix_CreatePerspective(JNIEnv* env, jobject, float near, float far, float angle) { in Matrix_CreatePerspective() argument
/third_party/mesa3d/src/gallium/drivers/lima/
H A Dlima_state.c225 float near, far; in lima_set_viewport_states() local
H A Dlima_draw.c634 ushort far, near; in lima_pack_render_state() local
H A Dlima_context.h129 float near, far; member
/third_party/skia/src/core/
H A DSkM44.cpp360 SkM44 SkM44::Perspective(float near, float far, float angle) { in Perspective() argument
/third_party/skia/third_party/externals/freetype/src/sdf/
H A Dftbsdf.c197 FT_16D16_Vec near; member
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
H A DMatrix.java53 public static Matrix makePerspective(float near, float far, float angle) { in makePerspective() argument
201 private static native long nCreatePerspective(float near, float far, float angle); in nCreatePerspective() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcViewportArrayTests.hpp246 void depthRange(glw::GLfloat near, glw::GLfloat far) in depthRange() argument
251 void depthRange(glw::GLdouble near, glw::GLdouble far) in depthRange() argument
H A DglcViewportArrayTests.cpp1437 GLint near = (GLint)data[2 * i + 0]; in depthRangeInitialValuesHelper() local
3085 const T near = step * (T)i; in setup16x2DepthsHelper() local
4226 const GLfloat near in checkResults() local
4238 const GLfloat near = texture_data[i]; checkResults() local
4391 const GLfloat near = texture_data[i]; checkResults() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthStencilTests.cpp382 const float near = 0.0f; in translateCommand() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp382 const float near = 0.0f; in translateCommand() local
/third_party/backends/sanei/
H A Dsanei_magic.c1726 int near = 0; in sanei_magic_getTransY() local
1768 int near in sanei_magic_getTransY() local
1859 int near = 0; sanei_magic_getTransX() local
1900 int near = 0; sanei_magic_getTransX() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DStateManagerGL.cpp1130 void StateManagerGL::setDepthRange(float near, float far) in setDepthRange() argument

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