/third_party/ffmpeg/libavcodec/ |
H A D | jpegls.h | 34 #undef near /* This file uses struct member 'near' which in windows.h is defined as empty. */ macro 40 int near, twonear; member
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H A D | jpeglsdec.c | 354 ff_jpegls_decode_picture(MJpegDecodeContext *s, int near, int point_transform, int ilv) ff_jpegls_decode_picture() argument [all...] |
H A D | mjpegdec.h | 43 #undef near /* This file uses struct member 'near' which in windows.h is defined as empty. */ macro 89 int near; ///< near lossless bound (si 0 for lossless) member
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | platform.h | 88 # undef near macro
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | Initialize.cpp | 447 TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"), zeroSourceLoc); in InsertBuiltInFunctions() local
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/third_party/skia/modules/androidkit/src/ |
H A D | Matrix.cpp | 32 static jlong Matrix_CreatePerspective(JNIEnv* env, jobject, float near, float far, float angle) { in Matrix_CreatePerspective() argument
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/third_party/mesa3d/src/gallium/drivers/lima/ |
H A D | lima_state.c | 225 float near, far; in lima_set_viewport_states() local
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H A D | lima_draw.c | 634 ushort far, near; in lima_pack_render_state() local
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H A D | lima_context.h | 129 float near, far; member
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/third_party/skia/src/core/ |
H A D | SkM44.cpp | 360 SkM44 SkM44::Perspective(float near, float far, float angle) { in Perspective() argument
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/third_party/skia/third_party/externals/freetype/src/sdf/ |
H A D | ftbsdf.c | 197 FT_16D16_Vec near; member
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/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
H A D | Matrix.java | 53 public static Matrix makePerspective(float near, float far, float angle) { in makePerspective() argument 201 private static native long nCreatePerspective(float near, float far, float angle); in nCreatePerspective() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.hpp | 246 void depthRange(glw::GLfloat near, glw::GLfloat far) in depthRange() argument 251 void depthRange(glw::GLdouble near, glw::GLdouble far) in depthRange() argument
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H A D | glcViewportArrayTests.cpp | 1437 GLint near = (GLint)data[2 * i + 0]; in depthRangeInitialValuesHelper() local 3085 const T near = step * (T)i; in setup16x2DepthsHelper() local 4226 const GLfloat near in checkResults() local 4238 const GLfloat near = texture_data[i]; checkResults() local 4391 const GLfloat near = texture_data[i]; checkResults() local [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 382 const float near = 0.0f; in translateCommand() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 382 const float near = 0.0f; in translateCommand() local
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/third_party/backends/sanei/ |
H A D | sanei_magic.c | 1726 int near = 0; in sanei_magic_getTransY() local 1768 int near in sanei_magic_getTransY() local 1859 int near = 0; sanei_magic_getTransX() local 1900 int near = 0; sanei_magic_getTransX() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | StateManagerGL.cpp | 1130 void StateManagerGL::setDepthRange(float near, float far) in setDepthRange() argument
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