/third_party/mesa3d/src/mesa/main/ |
H A D | shared.c | 316 struct gl_memory_object *memObj = (struct gl_memory_object *) data; in delete_memory_object_cb() local
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H A D | texstorage.c | 271 tex_storage_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool dsa) tex_storage_error_check() argument 436 texture_storage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset, bool dsa, bool no_error) texture_storage() argument 845 _mesa_texture_storage_memory(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset, bool dsa) _mesa_texture_storage_memory() argument [all...] |
H A D | externalobjects.c | 210 struct gl_memory_object *memObj; in _mesa_CreateMemoryObjectsEXT() local 236 struct gl_memory_object *memObj; in _mesa_MemoryObjectParameterivEXT() local 118 _mesa_delete_memory_object(struct gl_context *ctx, struct gl_memory_object *memObj) _mesa_delete_memory_object() argument 276 struct gl_memory_object *memObj; _mesa_GetMemoryObjectParameterivEXT() local 314 struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory); lookup_memory_object_err() local 337 struct gl_memory_object *memObj; texstorage_memory() local 381 struct gl_memory_object *memObj; texstorage_memory_ms() local 413 struct gl_memory_object *memObj; texturestorage_memory() local 457 struct gl_memory_object *memObj; texturestorage_memory_ms() local 1063 struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory); _mesa_ImportMemoryFdEXT() local 1094 struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory); _mesa_ImportMemoryWin32HandleEXT() local 1125 struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory); _mesa_ImportMemoryWin32NameEXT() local [all...] |
H A D | bufferobj.c | 2243 struct gl_memory_object *memObj = NULL; in inlined_buffer_storage() local 260 bufferobj_data(struct gl_context *ctx, GLenum target, GLsizeiptrARB size, const void *data, struct gl_memory_object *memObj, GLuint64 offset, GLenum usage, GLbitfield storageFlags, struct gl_buffer_object *obj) bufferobj_data() argument 404 bufferobj_data_mem(struct gl_context *ctx, GLenum target, GLsizeiptrARB size, struct gl_memory_object *memObj, GLuint64 offset, GLenum usage, struct gl_buffer_object *bufObj) bufferobj_data_mem() argument 2195 buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj, struct gl_memory_object *memObj, GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags, GLuint64 offset, const char *func) buffer_storage() argument [all...] |
H A D | teximage.c | 6734 texture_image_multisample(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations, GLboolean immutable, GLuint64 offset, const char *func) texture_image_multisample() argument 7090 _mesa_texture_storage_ms_memory(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint64 offset, const char* func) _mesa_texture_storage_ms_memory() argument
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_texture.c | 3113 st_texture_create_from_memory(struct st_context *st, struct gl_memory_object *memObj, GLuint64 offset, enum pipe_texture_target target, enum pipe_format format, GLuint last_level, GLuint width0, GLuint height0, GLuint depth0, GLuint layers, GLuint nr_samples, GLuint bind) st_texture_create_from_memory() argument 3175 st_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, struct gl_memory_object *memObj, GLuint64 offset) st_texture_storage() argument 3511 st_SetTextureStorageForMemoryObject(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset) st_SetTextureStorageForMemoryObject() argument [all...] |