/third_party/skia/include/effects/ |
H A D | SkColorMatrix.h | 23 constexpr SkColorMatrix(float m00, float m01, float m02, float m03, float m04, in SkColorMatrix() argument
|
/third_party/ffmpeg/libavfilter/ |
H A D | colorspace.c | 29 double m00 = in[0][0], m01 = in[0][1], m02 = in[0][2], in ff_matrix_invert_3x3() local
|
H A D | vf_ciescope.c | 784 float m00 = in[0][0], m01 = in[0][1], m02 = in[0][2], in invert_matrix3x3() local
|
/third_party/skia/third_party/externals/angle2/util/ |
H A D | Matrix.cpp | 38 Matrix4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) Matrix4() argument
|
/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | matrix_utils.cpp | 34 Mat4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) Mat4() argument
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | Intermediate.cpp | 1245 float determinant3(float m00, float m01, float m02, in determinant3() argument 1254 float determinant4(float m00, float m01, float m02, float m03, in determinant4() argument 1334 float m02 = unionArray[2].getFConst(); // (m10, m11, m12) in CreateInverse() local 1356 float m02 = unionArray[2].getFConst(); // (m10, m11, m12, m13) CreateInverse() local [all...] |
/third_party/skia/src/core/ |
H A D | SkMatrix.cpp | 1822 const SkScalar m02 = fTx; in toQuad() local 1837 const SkScalar m02 = fTx; in toTriStrip() local [all...] |
/third_party/skia/third_party/externals/dng_sdk/source/ |
H A D | dng_reference.cpp | 1299 real32 m02 = (real32) cameraToRGB [0] [2]; in RefBaselineABCtoRGB() local 1357 real32 m02 = (real32) cameraToRGB [0] [2]; in RefBaselineABCDtoRGB() local 1640 real32 m02 = (real32) matrix [0] [2]; in RefBaselineRGBtoGray() local 1673 real32 m02 = (real32) matrix [0] [2]; in RefBaselineRGBtoRGB() local
|