/third_party/mesa3d/src/intel/common/ |
H A D | intel_guardband.h | 27 intel_calculate_guardband_size(uint32_t x_min, uint32_t x_max, uint32_t y_min, uint32_t y_max, float m00, float m11, float m30, float m31, float *xmin, float *xmax, float *ymin, float *ymax) intel_calculate_guardband_size() argument
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/third_party/skia/include/effects/ |
H A D | SkColorMatrix.h | 23 constexpr SkColorMatrix(float m00, float m01, float m02, float m03, float m04, in SkColorMatrix() argument
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/third_party/ffmpeg/libavfilter/ |
H A D | colorspace.c | 29 double m00 = in[0][0], m01 = in[0][1], m02 = in[0][2], in ff_matrix_invert_3x3() local
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H A D | vf_ciescope.c | 784 float m00 = in[0][0], m01 = in[0][1], m02 = in[0][2], in invert_matrix3x3() local
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/third_party/skia/third_party/externals/angle2/util/ |
H A D | Matrix.cpp | 38 Matrix4::Matrix4(float m00, in Matrix4() argument
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | matrix_utils.cpp | 34 Mat4::Mat4(float m00, in Mat4() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | Intermediate.cpp | 1240 float determinant2(float m00, float m01, float m10, float m11) in determinant2() argument 1245 float determinant3(float m00, float m01, float m02, in determinant3() argument 1254 float determinant4(float m00, float m01, float m02, float m03, in determinant4() argument 1320 float m00 = unionArray[0].getFConst(); // Matrix is: in CreateInverse() local 1332 float m00 in CreateInverse() local 1354 float m00 = unionArray[0].getFConst(); // Matrix is: CreateInverse() local [all...] |
/third_party/skia/tests/ |
H A D | MatrixTest.cpp | 890 SkScalar m00, m01, m10, m11; in DEF_TEST() member
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/third_party/skia/src/core/ |
H A D | SkMatrix.cpp | 124 int m00 = SkScalarAs2sCompliment(fMat[SkMatrix::kMScaleX]); in computeTypeMask() local 1820 const SkScalar m00 = fSCos; in toQuad() local 1835 const SkScalar m00 = fSCos; toTriStrip() local [all...] |
/third_party/skia/third_party/externals/dng_sdk/source/ |
H A D | dng_reference.cpp | 1297 real32 m00 = (real32) cameraToRGB [0] [0]; in RefBaselineABCtoRGB() local 1355 real32 m00 = (real32) cameraToRGB [0] [0]; in RefBaselineABCDtoRGB() local 1638 real32 m00 = (real32) matrix [0] [0]; in RefBaselineRGBtoGray() local 1671 real32 m00 = (real32) matrix [0] [0]; in RefBaselineRGBtoRGB() local
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/third_party/mesa3d/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 2543 struct ureg_src sample, m00, m01, m10, m11, c8m, c16m2; in DECL_SPECIAL() local 2907 struct ureg_src m00, m01, m10, m11, c8m; in DECL_SPECIAL() local
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