Searched defs:is_ls (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ | ||
H A D | si_state_shaders.cpp | 645 bool is_ls = shader->selector->stage == MESA_SHADER_TESS_CTRL || shader->key.ge.as_ls; in si_get_vs_vgpr_comp_cnt() local |
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