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Help
Searched
defs:isActive
(Results
1 - 16
of
16
) sorted by relevance
/third_party/skia/src/gpu/vk/
H
A
D
GrVkOpsRenderPass.h
51
bool
isActive
() const { return fIsActive; }
in isActive()
function in GrVkOpsRenderPass
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H
A
D
TransformFeedback.h
75
bool
isActive
() const { return mState.mActive; }
in isActive()
function in gl::final
H
A
D
Uniform.h
35
bool
isActive
(ShaderType shaderType) const
in isActive()
function
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H
A
D
TransformFeedback.cpp
67
bool TransformFeedback::
isActive
() const
in isActive()
function in es2::TransformFeedback
/third_party/skia/tools/sk_app/
H
A
D
WindowContext.h
39
virtual void activate(bool
isActive
) {}
in activate()
argument
/third_party/icu/icu4j/demos/src/com/ibm/icu/dev/demo/impl/
H
A
D
AppletFrame.java
112
public boolean
isActive
() {
in isActive()
method in AppletFrame
/third_party/skia/tools/viewer/
H
A
D
TouchGesture.h
25
bool
isActive
() { return fFlinger.
isActive
(); }
in isActive()
function in TouchGesture
62
bool
isActive
() const { return fActive; }
in isActive()
function
/third_party/vk-gl-cts/framework/delibs/deutil/
H
A
D
deTimer.c
167
deBool
isActive
;
member
405
deBool
isActive
= DE_FALSE;
in deTimer_isActive()
local
[all...]
/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/google/sample/oboe/manualtest/
H
A
D
RoundTripLatencyActivity.java
152
public boolean
isActive
() {
in isActive()
method in RoundTripLatencyActivity.LatencyAverager
/third_party/vk-gl-cts/modules/glshared/
H
A
D
glsAttributeLocationTests.cpp
582
const bool
isActive
= attrib.getCondition() != Cond::COND_NEVER;
in checkActiveAttribQuery()
local
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H
A
D
FrameCapture.h
114
bool
isActive
= true;
member
/third_party/vk-gl-cts/modules/gles31/functional/
H
A
D
es31fSRGBDecodeTests.cpp
385
void SRGBTestSampler::setIsActive (const bool
isActive
)
in setIsActive()
argument
H
A
D
es31fProgramUniformTests.cpp
994
const bool
isActive
= isParentActive && (m_features & FEATURE_UNIFORMUSAGE_EVERY_OTHER ? basicUniformsDst.size() % 2 == 0 : true);
in generateBasicUniforms()
local
/third_party/vk-gl-cts/modules/gles2/functional/
H
A
D
es2fUniformApiTests.cpp
1005
const bool
isActive
= isParentActive && (m_features & FEATURE_UNIFORMUSAGE_EVERY_OTHER ? basicUniformsDst.size() % 2 == 0 : true);
in generateBasicUniforms()
local
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fUniformApiTests.cpp
1176
const bool
isActive
= isParentActive && (m_features & FEATURE_UNIFORMUSAGE_EVERY_OTHER ? basicUniformsDst.size() % 2 == 0 : true);
in generateBasicUniforms()
local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AArch64/AsmParser/
H
A
D
AArch64AsmParser.cpp
125
bool
isActive
() const { return Active; }
in isActive()
function in __anon24399::AArch64AsmParser::PrefixInfo
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