1cb93a386Sopenharmony_ci
2cb93a386Sopenharmony_ci/*
3cb93a386Sopenharmony_ci * Copyright 2011 Google Inc.
4cb93a386Sopenharmony_ci *
5cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
6cb93a386Sopenharmony_ci * found in the LICENSE file.
7cb93a386Sopenharmony_ci */
8cb93a386Sopenharmony_ci#ifndef TouchGesture_DEFINED
9cb93a386Sopenharmony_ci#define TouchGesture_DEFINED
10cb93a386Sopenharmony_ci
11cb93a386Sopenharmony_ci#include "include/core/SkMatrix.h"
12cb93a386Sopenharmony_ci#include "include/private/SkTDArray.h"
13cb93a386Sopenharmony_ci
14cb93a386Sopenharmony_ciclass TouchGesture {
15cb93a386Sopenharmony_cipublic:
16cb93a386Sopenharmony_ci    TouchGesture();
17cb93a386Sopenharmony_ci    ~TouchGesture();
18cb93a386Sopenharmony_ci
19cb93a386Sopenharmony_ci    void touchBegin(void* owner, float x, float y);
20cb93a386Sopenharmony_ci    void touchMoved(void* owner, float x, float y);
21cb93a386Sopenharmony_ci    void touchEnd(void* owner);
22cb93a386Sopenharmony_ci    void reset();
23cb93a386Sopenharmony_ci    void resetTouchState();
24cb93a386Sopenharmony_ci
25cb93a386Sopenharmony_ci    bool isActive() { return fFlinger.isActive(); }
26cb93a386Sopenharmony_ci    void stop() { fFlinger.stop(); }
27cb93a386Sopenharmony_ci    bool isBeingTouched() { return kEmpty_State != fState; }
28cb93a386Sopenharmony_ci    bool isFling(SkPoint* dir);
29cb93a386Sopenharmony_ci
30cb93a386Sopenharmony_ci    void startZoom();
31cb93a386Sopenharmony_ci    void updateZoom(float scale, float startX, float startY, float lastX, float lastY);
32cb93a386Sopenharmony_ci    void endZoom();
33cb93a386Sopenharmony_ci
34cb93a386Sopenharmony_ci    const SkMatrix& localM();
35cb93a386Sopenharmony_ci    const SkMatrix& globalM() const { return fGlobalM; }
36cb93a386Sopenharmony_ci
37cb93a386Sopenharmony_ci    void setTransLimit(const SkRect& contentRect, const SkRect& windowRect,
38cb93a386Sopenharmony_ci                       const SkMatrix& preTouchM);
39cb93a386Sopenharmony_ci
40cb93a386Sopenharmony_ciprivate:
41cb93a386Sopenharmony_ci    enum State {
42cb93a386Sopenharmony_ci        kEmpty_State,
43cb93a386Sopenharmony_ci        kTranslate_State,
44cb93a386Sopenharmony_ci        kZoom_State,
45cb93a386Sopenharmony_ci    };
46cb93a386Sopenharmony_ci
47cb93a386Sopenharmony_ci    struct Rec {
48cb93a386Sopenharmony_ci        void*   fOwner;
49cb93a386Sopenharmony_ci        float   fStartX, fStartY;
50cb93a386Sopenharmony_ci        float   fPrevX, fPrevY;
51cb93a386Sopenharmony_ci        float   fLastX, fLastY;
52cb93a386Sopenharmony_ci        float   fPrevT, fLastT;
53cb93a386Sopenharmony_ci    };
54cb93a386Sopenharmony_ci    SkTDArray<Rec> fTouches;
55cb93a386Sopenharmony_ci
56cb93a386Sopenharmony_ci    State           fState;
57cb93a386Sopenharmony_ci    SkMatrix        fLocalM, fGlobalM, fPreTouchM;
58cb93a386Sopenharmony_ci
59cb93a386Sopenharmony_ci    struct FlingState {
60cb93a386Sopenharmony_ci        FlingState() : fActive(false) {}
61cb93a386Sopenharmony_ci
62cb93a386Sopenharmony_ci        bool isActive() const { return fActive; }
63cb93a386Sopenharmony_ci        void stop() { fActive = false; }
64cb93a386Sopenharmony_ci
65cb93a386Sopenharmony_ci        void reset(float sx, float sy);
66cb93a386Sopenharmony_ci        bool evaluateMatrix(SkMatrix* matrix);
67cb93a386Sopenharmony_ci
68cb93a386Sopenharmony_ci        void get(SkPoint* dir, SkScalar* speed) {
69cb93a386Sopenharmony_ci            *dir = fDirection;
70cb93a386Sopenharmony_ci            *speed = fSpeed0;
71cb93a386Sopenharmony_ci        }
72cb93a386Sopenharmony_ci
73cb93a386Sopenharmony_ci    private:
74cb93a386Sopenharmony_ci        SkPoint     fDirection;
75cb93a386Sopenharmony_ci        SkScalar    fSpeed0;
76cb93a386Sopenharmony_ci        double      fTime0;
77cb93a386Sopenharmony_ci        bool        fActive;
78cb93a386Sopenharmony_ci    };
79cb93a386Sopenharmony_ci    FlingState      fFlinger;
80cb93a386Sopenharmony_ci    double          fLastUpMillis;
81cb93a386Sopenharmony_ci    SkPoint         fLastUpP;
82cb93a386Sopenharmony_ci
83cb93a386Sopenharmony_ci    // The following rects are used to limit the translation so the content never leaves the window
84cb93a386Sopenharmony_ci    SkRect          fContentRect, fWindowRect;
85cb93a386Sopenharmony_ci    bool            fIsTransLimited = false;
86cb93a386Sopenharmony_ci
87cb93a386Sopenharmony_ci    void limitTrans(); // here we only limit the translation with respect to globalM
88cb93a386Sopenharmony_ci    void flushLocalM();
89cb93a386Sopenharmony_ci    int findRec(void* owner) const;
90cb93a386Sopenharmony_ci    void appendNewRec(void* owner, float x, float y);
91cb93a386Sopenharmony_ci    float computePinch(const Rec&, const Rec&);
92cb93a386Sopenharmony_ci    bool handleDblTap(float, float);
93cb93a386Sopenharmony_ci};
94cb93a386Sopenharmony_ci
95cb93a386Sopenharmony_ci#endif
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