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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp73 IntersectAabb( Math::Vec3 aabbMin, Math::Vec3 aabbMax, Math::Vec3 start, Math::Vec3 invDirection, float& hitDistance) IntersectAabb() argument
107 IntersectTriangle(const Math::Vec3 triangle[3], const Math::Vec3 start, const Math::Vec3 direction, float& hitDistance, Math::Vec2& uv) IntersectTriangle() argument
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