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Searched defs:gpuQueue (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_descriptor_set_manager.cpp75 bool CopyAndProcessBuffers(const DescriptorSetLayoutBindingResources& src, const GpuQueue& gpuQueue, in CopyAndProcessBuffers() argument
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/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.h163 const GpuQueue gpuQueue; member
H A Drender_graph.cpp837 const GpuQueue gpuQueue = nodeData.renderCommandList->GetGpuQueue(); in RenderCommand() local
919 void RenderGraph::BeginRenderPassUpdateImageStates(BeginRenderPassParameters& params, const GpuQueue& gpuQueue, in BeginRenderPassUpdateImageStates() argument
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.cpp265 NodeContextPoolManagerVk( Device& device, GpuResourceManager& gpuResourceManager, const GpuQueue& gpuQueue) NodeContextPoolManagerVk() argument
H A Ddevice_vk.cpp1307 CreateNodeContextPoolManager( GpuResourceManager& gpuResourceMgr, const GpuQueue& gpuQueue) CreateNodeContextPoolManager() argument
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