| /third_party/typescript/tests/baselines/reference/ |
| H A D | declarationEmitDestructuring1.js | 12 function far(_a) {
function
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| /third_party/skia/third_party/externals/angle2/src/common/ |
| H A D | platform.h | 89 # undef far macro
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| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
| H A D | Initialize.cpp | 448 TField *far = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("far"), zeroSourceLoc); in InsertBuiltInFunctions() local
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| /third_party/skia/modules/androidkit/src/ |
| H A D | Matrix.cpp | 32 static jlong Matrix_CreatePerspective(JNIEnv* env, jobject, float near, float far, float angle) { in Matrix_CreatePerspective() argument
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| /third_party/mesa3d/src/gallium/drivers/lima/ |
| H A D | lima_state.c | 225 float near, far; in lima_set_viewport_states() local
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| H A D | lima_draw.c | 634 ushort far, near; in lima_pack_render_state() local
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| H A D | lima_context.h | 129 float near, far; member
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| /third_party/skia/src/core/ |
| H A D | SkM44.cpp | 360 SkM44 SkM44::Perspective(float near, float far, float angle) { in Perspective() argument
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| /third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
| H A D | Matrix.java | 53 public static Matrix makePerspective(float near, float far, float angle) { in makePerspective() argument 201 private static native long nCreatePerspective(float near, float far, float angle); in nCreatePerspective() argument
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcViewportArrayTests.hpp | 246 void depthRange(glw::GLfloat near, glw::GLfloat far) in depthRange() argument 251 void depthRange(glw::GLdouble near, glw::GLdouble far) in depthRange() argument
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| H A D | glcViewportArrayTests.cpp | 1438 GLint far = (GLint)data[2 * i + 1]; in depthRangeInitialValuesHelper() local 4239 const GLfloat far = texture_data[i + 16]; in checkResults() local 4392 const GLfloat far = texture_data[i + 16]; checkResults() local [all...] |
| /third_party/vk-gl-cts/modules/gles2/functional/ |
| H A D | es2fDepthStencilTests.cpp | 381 const float far = 1.0f; in translateCommand() local
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| H A D | es2fClippingTests.cpp | 1884 const float far = 30000.0f; in init() local [all...] |
| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fDepthStencilTests.cpp | 381 const float far = 1.0f; in translateCommand() local
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| H A D | es3fClippingTests.cpp | 1888 const float far = 30000.0f; in init() local [all...] |
| /third_party/backends/sanei/ |
| H A D | sanei_magic.c | 1727 int far = 0; in sanei_magic_getTransY() local 1860 int far = 0; in sanei_magic_getTransX() local [all...] |
| /third_party/node/deps/v8/third_party/zlib/ |
| H A D | zconf.h | 402 # define far macro
|
| /third_party/node/deps/zlib/ |
| H A D | zconf.h | 412 # define far macro
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | StateManagerGL.cpp | 1130 void StateManagerGL::setDepthRange(float near, float far) in setDepthRange() argument
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| /third_party/skia/third_party/externals/zlib/ |
| H A D | zconf.h | 402 # define far macro
|