Searched defs:damageRegion (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/modules/egl/ |
H A D | teglNegativePartialUpdateTests.cpp | 244 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local 285 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local 370 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local 403 EGLint damageRegion[] = { 10, 10, 10, 10 }; iterate() local 438 EGLint damageRegion[] = { 10, 10, 10, 10 }; iterate() local 508 EGLint damageRegion[] = { 10, 10, 10, 10 }; iterate() local [all...] |
H A D | teglPartialUpdateTests.cpp | 478 vector<EGLint> damageRegion; in getDamageRegion() local 539 vector<EGLint> damageRegion; in iterate() local 706 vector<EGLint> damageRegion = getDamageRegion(frame, 0, 0, 0, 0); iterate() local 768 vector<EGLint> damageRegion = getDamageRegion(frame, 0, 0, 0, 0); iterate() local [all...] |
H A D | teglSwapBuffersWithDamageTests.cpp | 417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); in iterate() local 501 vector<EGLint> damageRegion = getDamageRegion(currentFrame); in iterate() local 588 vector<EGLint> damageRegion; in iterate() local 670 vector<EGLint> damageRegion; getDamageRegion() local [all...] |
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