Lines Matching defs:damageRegion
417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]);
431 EGLU_CHECK_CALL(egl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], (EGLint)damageRegion.size()/4));
501 vector<EGLint> damageRegion = getDamageRegion(currentFrame);
513 EGLU_CHECK_CALL(egl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], (EGLint)damageRegion.size()/4));
588 vector<EGLint> damageRegion;
615 damageRegion.insert(damageRegion.end(), partialDamageRegion.begin(), partialDamageRegion.end());
627 EGLU_CHECK_CALL(egl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], (EGLint)damageRegion.size()/4));
670 vector<EGLint> damageRegion;
674 damageRegion.push_back(rect.bottomLeft.x());
675 damageRegion.push_back(rect.bottomLeft.y());
676 damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x());
677 damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y());
680 DE_ASSERT(damageRegion.size() % 4 == 0);
681 return damageRegion;