/third_party/skia/samplecode/ |
H A D | SampleComplexClip.cpp | 58 SkColor colorB = SK_ColorRED; variable
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/third_party/ffmpeg/libavcodec/ |
H A D | rpza.c | 79 uint16_t colorA = 0, colorB; in rpza_decode_stream() local
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H A D | rpzaenc.c | 157 static int diff_colors(uint8_t *colorA, uint8_t *colorB) in diff_colors() argument 171 static int max_component_diff(uint16_t *colorA, uint16_t *colorB) in max_component_diff() argument
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | BindUniformLocationTest.cpp | 70 static const float colorB[] = { in TEST_P() local 111 static const float colorB[] = { in TEST_P() local
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuRasterizationVerifier.cpp | 93 bool compareColors (const tcu::RGBA& colorA, const tcu::RGBA& colorB, int redBits, int greenBits, int blueBits) in compareColors() argument
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 267 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
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H A D | es31fTextureSpecificationTests.cpp | 449 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 451 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); in createTexture() local 555 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 558 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); in createTexture() local 691 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 166 deUint32 colorB = 0xff000000 | ~rgb; in init() local 438 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureFilteringTests.cpp | 196 deUint32 colorB = 0xff000000 | ~rgb; in init() local 470 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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H A D | es2fShaderTextureFunctionTests.cpp | 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
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H A D | es2fTextureSpecificationTests.cpp | 866 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture() local 916 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture() local 981 Vec4 colorB = randomVector<4>(rnd); in createTexture() local 1056 Vec4 colorB = randomVector<4>(rnd); in createTexture() local 1451 Vec4 colorB = randomVector<4>(rnd); in createTexture() local 1534 Vec4 colorB = randomVector<4>(rnd); createTexture() local [all...] |
/third_party/vk-gl-cts/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 156 deUint32 colorB = 0xff000000 | ~rgb; in init() local 424 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryLayeredRenderingTests.cpp | 464 inline bool compareColors (const Vec4& colorA, const Vec4& colorB, const Vec4& threshold) in compareColors() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 275 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DFilteringTestInstance() local 499 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeFilteringTestInstance() local 750 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayFilteringTestInstance() local 960 const deUint32 colorB = 0xff000000 | ~rgb; Texture3DFilteringTestInstance() local [all...] |
H A D | vktTextureShadowTests.cpp | 310 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DShadowTestInstance() local 553 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeShadowTestInstance() local 777 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayShadowTestInstance() local 1003 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DShadowTestInstance() local 1228 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DArrayShadowTestInstance() local 1477 const deUint32 colorB = 0xff000000 | ~rgb; TextureCubeArrayShadowTestInstance() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
H A D | vktGeometryLayeredRenderingTests.cpp | 464 inline bool compareColors (const Vec4& colorA, const Vec4& colorB, const Vec4& threshold) in compareColors() argument
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 217 deUint32 colorB = 0xff000000 | ~rgb; in init() local 508 deUint32 colorB = 0xff000000 | ~rgb; in init() local 808 const deUint32 colorB = 0xff000000 | ~rgb; in init() local 1054 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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H A D | es3fTextureShadowTests.cpp | 253 deUint32 colorB = 0xff000000 | ~rgb; in init() local 525 deUint32 colorB = 0xff000000 | ~rgb; in init() local 807 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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H A D | es3fTextureSpecificationTests.cpp | 988 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + m_texFormatInfo.valueMin; in createTexture() local 993 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture() local 1045 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + m_texFormatInfo.valueMin; in createTexture() local 1049 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelSize, levelSize, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture() local 1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 1096 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); in createTexture() local 1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 1166 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); in createTexture() local 1250 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 1329 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 1405 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); createTexture() local 1478 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1832 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 1835 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); createTexture() local 2001 Vec4 colorB = randomVector<4>(rnd); createTexture() local 2078 Vec4 colorB = randomVector<4>(rnd); createTexture() local 2332 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2334 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2487 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2489 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2569 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2571 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2660 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2663 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2759 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2762 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2866 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2869 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 3094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 3097 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 3278 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local 3350 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local [all...] |
H A D | es3fTextureUnitTests.cpp | 894 deUint32 colorB = alpha | ((~rgb) & 0x00ffffff); in init() local
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H A D | es3fVertexTextureTests.cpp | 612 const deUint32 colorB = 0xff000000 | ~rgb; in init() local 932 const deUint32 colorB = 0xff000000 | ~rgb; in init() local 1258 const deUint32 colorB = 0xff000000 | ~rgb; in init() local 1598 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 274 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DFilteringTestInstance() local 498 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeFilteringTestInstance() local 749 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayFilteringTestInstance() local 959 const deUint32 colorB = 0xff000000 | ~rgb; Texture3DFilteringTestInstance() local [all...] |
H A D | vktTextureShadowTests.cpp | 308 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DShadowTestInstance() local 551 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeShadowTestInstance() local 775 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayShadowTestInstance() local 1001 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DShadowTestInstance() local 1226 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DArrayShadowTestInstance() local 1475 const deUint32 colorB = 0xff000000 | ~rgb; TextureCubeArrayShadowTestInstance() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 563 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 496 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() local 537 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() local 579 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local 655 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
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