Searched defs:beginRenderPass (Results 1 - 4 of 4) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | node_context_pool_manager_vk.cpp | 131 inline RenderPassHashes HashBeginRenderPass(const RenderCommandBeginRenderPass& beginRenderPass, in HashBeginRenderPass() argument [all...] |
H A D | pipeline_create_functions_vk.cpp | 645 CreateRenderPass(const DeviceVk& deviceVk, const RenderCommandBeginRenderPass& beginRenderPass, const LowLevelRenderPassDataVk& lowLevelRenderPassData) CreateRenderPass() argument 673 CreateRenderPassCompatibility(const DeviceVk& deviceVk, const RenderCommandBeginRenderPass& beginRenderPass, const LowLevelRenderPassDataVk& lowLevelRenderPassData) CreateRenderPassCompatibility() argument [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_pool_manager_gles.cpp | 60 void UpdateBindImages(const RenderCommandBeginRenderPass& beginRenderPass, array_view<BindImage> images, in UpdateBindImages() argument 71 uint64_t HashRPD(const RenderCommandBeginRenderPass& beginRenderPass, GpuResourceManager& gpuResourceMgr_) in HashRPD() argument 737 GetFramebufferHandle( const RenderCommandBeginRenderPass& beginRenderPass) GetFramebufferHandle() argument 804 FilterRenderPass(RenderCommandBeginRenderPass& beginRenderPass) FilterRenderPass() argument [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 74 const auto& beginRenderPass = *static_cast<RenderCommandBeginRenderPass*>(rc.rc); in DebugPrintCommandListCommand() local 785 RenderCommandBeginRenderPass& beginRenderPass in StoreFinalImageState() local 221 PatchRenderPassFinalLayout(const RenderHandle handle, const ImageLayout imageLayout, RenderCommandBeginRenderPass& beginRenderPass, RenderGraph::RenderGraphImageState& storeState) PatchRenderPassFinalLayout() argument [all...] |
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