Lines Matching defs:beginRenderPass
74 const auto& beginRenderPass = *static_cast<RenderCommandBeginRenderPass*>(rc.rc);
75 for (uint32_t idx = 0; idx < beginRenderPass.renderPassDesc.attachmentCount; ++idx) {
76 const RenderHandle handle = beginRenderPass.renderPassDesc.attachmentHandles[idx];
80 (uint32_t)beginRenderPass.renderPassDesc.subpassCount, beginRenderPass.subpassStartIndex);
222 RenderCommandBeginRenderPass& beginRenderPass, RenderGraph::RenderGraphImageState& storeState)
224 const uint32_t attachmentCount = beginRenderPass.renderPassDesc.attachmentCount;
226 if (beginRenderPass.renderPassDesc.attachmentHandles[attachmentIdx].id == handle.id) {
227 beginRenderPass.imageLayouts.attachmentFinalLayouts[attachmentIdx] = imageLayout;
785 RenderCommandBeginRenderPass& beginRenderPass =
788 ref.resource.handle, ImageLayout::CORE_IMAGE_LAYOUT_PRESENT_SRC, beginRenderPass, ref);
879 // stitched to behave as a nextSubpass() and not beginRenderPass()