/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexLookupVerifier.cpp | 50 static inline bool coordsInBounds (const ConstPixelBufferAccess& access, int x, int y, int z) in coordsInBounds() argument 56 inline Vector<ScalarType, 4> lookup (const ConstPixelBufferAccess& access, const Sampler& sampler, int i, int j, int k) in lookup() argument 65 inline Vector<float, 4> lookup (const ConstPixelBufferAccess& access, const Sampler& sampler, int i, int j, int k) in lookup() argument 2325 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) isLevel1DLookupResultValid() argument 2337 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const IVec4& result) isLevel1DLookupResultValid() argument 2350 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const UVec4& result) isLevel1DLookupResultValid() argument 2363 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) isLevel2DLookupResultValid() argument 2375 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const IVec4& result) isLevel2DLookupResultValid() argument 2388 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const UVec4& result) isLevel2DLookupResultValid() argument 2401 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) isLevel3DLookupResultValid() argument 2412 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const IVec4& result) isLevel3DLookupResultValid() argument 2424 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const UVec4& result) isLevel3DLookupResultValid() argument [all...] |
H A D | tcuTexture.cpp | 1956 static inline Vec4 lookup (const ConstPixelBufferAccess& access, int i, int j, int k) in lookup() argument 2025 static Vec4 sampleNearest1D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset) in sampleNearest1D() argument 2040 sampleNearest2D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset) sampleNearest2D() argument 2059 sampleNearest3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset) sampleNearest3D() argument 2082 sampleLinear1D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset) sampleLinear1D() argument 2105 sampleCubic1D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset) sampleCubic1D() argument 2143 sampleLinear2D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset) sampleLinear2D() argument 2179 sampleCubic2D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset) sampleCubic2D() argument 2230 sampleLinear1DCompare(const ConstPixelBufferAccess& access, const Sampler& sampler, float ref, float u, const IVec2& offset, bool isFixedPointDepthFormat) sampleLinear1DCompare() argument 2257 sampleLinear2DCompare(const ConstPixelBufferAccess& access, const Sampler& sampler, float ref, float u, float v, const IVec3& offset, bool isFixedPointDepthFormat) sampleLinear2DCompare() argument 2299 sampleLinear3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset) sampleLinear3D() argument 2351 sampleCubic3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset) sampleCubic3D() argument [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fUniformApiTests.cpp | 118 static inline void fillWithColor (const tcu::PixelBufferAccess& access, const tcu::Vec4& color) in fillWithColor() argument
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/third_party/skia/third_party/externals/sfntly/java/lib/ |
H A D | junit-4.10.jar | META-INF/
META-INF/MANIFEST.MF
junit/
junit/extensions/
junit/framework/
junit/runner/
junit/textui/
org/
... |
H A D | jcommander-1.27.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/beust/
com/beust/jcommander/
com/beust/jcommander/converters/
... |
/third_party/mesa3d/src/compiler/spirv/ |
H A D | spirv_to_nir.c | 363 vtn_get_image(struct vtn_builder *b, uint32_t value_id, enum gl_access_qualifier *access) vtn_get_image() argument 1006 vtn_handle_access_qualifier(struct vtn_builder *b, struct vtn_type *type, int member, enum gl_access_qualifier access) vtn_handle_access_qualifier() argument 2642 enum gl_access_qualifier *access = void_ctx; non_uniform_decoration_cb() local 2685 enum gl_access_qualifier access = 0; vtn_handle_texture() local 2696 enum gl_access_qualifier access = 0; vtn_handle_texture() local 3083 enum gl_access_qualifier access = 0; vtn_handle_texture() local 3242 enum gl_access_qualifier access = 0; vtn_handle_image() local 3680 enum gl_access_qualifier access = 0; vtn_handle_atomics() local [all...] |
/third_party/mesa3d/src/compiler/glsl/ |
H A D | ast_to_hir.cpp | 920 mark_whole_array_access(ir_rvalue *access) in mark_whole_array_access() argument
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
H A D | lvp_execute.c | 133 struct lvp_access_info access[MESA_SHADER_STAGES]; member [all...] |
/third_party/node/deps/v8/src/compiler/ |
H A D | simplified-lowering.cc | 174 UseInfo UseInfoForBasePointer(const FieldAccess& access) { in UseInfoForBasePointer() argument 178 UseInfo UseInfoForBasePointer(const ElementAccess& access) { in UseInfoForBasePointer() argument 3406 FieldAccess access = FieldAccessOf(node->op()); in VisitNode() local 3447 ElementAccess access = ElementAccessOf(node->op()); VisitNode() local [all...] |
H A D | typer.cc | 1479 ContextAccess const& access = ContextAccessOf(node->op()); in TypeJSLoadContext() local
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/third_party/node/deps/v8/src/codegen/ppc/ |
H A D | macro-assembler-ppc.cc | 2439 ConstantPoolEntry::Access access = ConstantPoolAddEntry(value); in CallRecordWriteStub() local
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H A D | assembler-ppc.cc | 1335 ConstantPoolEntry::Access access = ConstantPoolAddEntry(src.rmode_, value); in mov() local
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/third_party/mesa3d/src/gallium/drivers/zink/ |
H A D | zink_context.c | 1415 VkAccessFlags access = VK_ACCESS_SHADER_READ_BIT; in zink_set_shader_buffers() local 1625 VkAccessFlags access = 0; in zink_set_shader_images() local 2034 VkAccessFlags access = 0; zink_make_image_handle_resident() local 2442 VkAccessFlags access; zink_prep_fb_attachment() local [all...] |
/third_party/mesa3d/src/gallium/auxiliary/nir/ |
H A D | nir_to_tgsi.c | 1858 enum gl_access_qualifier access = nir_intrinsic_access(instr); in ntt_get_access_qualifier() local
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/third_party/node/deps/openssl/openssl/apps/ |
H A D | cmp.c | 26 # define access _access macro
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/third_party/libabigail/src/ |
H A D | abg-reader.cc | 1523 access_specifier access = no_access; in build_or_get_type_decl() local 1458 get_scope_for_node(xmlNodePtr node, access_specifier& access) get_scope_for_node() argument 2455 read_access(xmlNodePtr node, access_specifier& access) read_access() argument 4803 access_specifier access = build_class_decl() local 4839 access_specifier access = build_class_decl() local 4870 access_specifier access = build_class_decl() local 4935 access_specifier access = build_class_decl() local 4982 access_specifier access = build_class_decl() local 5215 access_specifier access = private_access; build_union_decl() local 5243 access_specifier access = private_access; build_union_decl() local 5300 access_specifier access = private_access; build_union_decl() local 5332 access_specifier access = private_access; build_union_decl() local [all...] |
/third_party/rust/crates/libc/src/windows/ |
H A D | mod.rs | 426 pub fn access(path: *const c_char, amode: ::c_int) -> ::c_int; in access() functions
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/third_party/openssl/apps/ |
H A D | cmp.c | 26 # define access _access macro
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
H A D | vktMeshShaderMiscTestsEXT.cpp | 202 const auto access = output->getAccess(); in generateSolidRefLevel() local 435 const auto access = m_referenceLevel->getAccess(); in generateReferenceLevel() local 697 const auto access = m_referenceLevel->getAccess(); in generateReferenceLevel() local 766 const auto access = m_referenceLevel->getAccess(); in generateReferenceLevel() local 841 const auto access = m_referenceLevel->getAccess(); in generateReferenceLevel() local 930 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 1026 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 2297 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 3304 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 3567 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 4631 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktSynchronizationOperation.cpp | 703 const VkAccessFlags access = (m_mode == ACCESS_MODE_READ ? VK_ACCESS_2_TRANSFER_READ_BIT_KHR : 0); in getInSyncInfo() local 715 const VkAccessFlags access = (m_mode == ACCESS_MODE_WRITE ? VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR : 0); in getOutSyncInfo() local 1024 const VkAccessFlags2KHR access = (m_mode == ACCESS_MODE_READ ? VK_ACCESS_2_TRANSFER_READ_BIT_KHR : VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR); in getInSyncInfo() local 1037 const VkAccessFlags2KHR access = (m_mode == ACCESS_MODE_READ ? VK_ACCESS_2_TRANSFER_READ_BIT_KHR : VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR); in getOutSyncInfo() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
H A D | vktMeshShaderMiscTestsEXT.cpp | 202 const auto access = output->getAccess(); in generateSolidRefLevel() local 435 const auto access = m_referenceLevel->getAccess(); in generateReferenceLevel() local 679 const auto access = m_referenceLevel->getAccess(); in generateReferenceLevel() local 748 const auto access = m_referenceLevel->getAccess(); in generateReferenceLevel() local 823 const auto access = m_referenceLevel->getAccess(); in generateReferenceLevel() local 912 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 1008 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 2279 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 3286 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 3549 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local 4628 const auto access = m_referenceLevel->getAccess(); generateReferenceLevel() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 729 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, in CheckBinding() argument
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H A D | gl3cTextureSwizzleTests.cpp | 2797 const _texture_access& access = texture_access[test_case.m_texture_access_index]; in getFragmentShader() local 2878 const _texture_access& access = texture_access[test_case.m_texture_access_index]; in getVertexShader() local 2937 const _texture_access& access = texture_access[access_idx]; isTargetSuppByAccess() local 3130 const _texture_access& access = texture_access[test_case.m_texture_access_index]; prepareArguments() local 3199 const _texture_access& access = texture_access[test_case.m_texture_access_index]; prepareCoordinates() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES3.cpp | 3049 ValidateMapBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRange() argument
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H A D | validationGL1.cpp | 2414 ValidateMapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLenum access) ValidateMapBuffer() argument
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