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Searched defs:WorldToScreen (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp316 Math::Vec3 Picking::WorldToScreen(IEcs const& ecs, Entity cameraEntity, Math::Vec3 worldCoordinate) const in WorldToScreen() function in Picking
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp3072 bool SceneHolder::WorldToScreen( in WorldToScreen() function in SceneHolder

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