| /third_party/astc-encoder/Source/ |
| H A D | astcenccli_image_load_store.cpp | 724 #define GL_RGBA8 0x8058 macro
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| /third_party/openGLES/api/GLSC2/ |
| H A D | glsc2.h | 289 #define GL_RGBA8 0x8058 macro
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| /third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
| H A D | glsc2.h | 310 #define GL_RGBA8 0x8058 macro
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cDirectStateAccessTexturesTests.cpp | 5744 gl.texImage1D(TextureTarget<1>(), 0, GL_RGBA8, s_texture_width, 0, GL_RGBA, GL_UNSIGNED_BYTE, s_texture_data); in CreateSourceTexture() local 5764 gl.texImage2D(TextureTarget<2>(), 0, GL_RGBA8, s_texture_width, s_texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, in CreateSourceTexture() local 5785 gl.texImage3D(TextureTarget<3>(), 0, GL_RGBA8, s_texture_width, s_texture_height, s_texture_depth, 0, GL_RGBA, in CreateSourceTexture() local 5806 gl.texImage1D(TextureTarget<1>(), 0, GL_RGBA8, s_texture_width, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in CreateDestinationTexture() local 5826 gl.texImage2D(TextureTarget<2>(), 0, GL_RGBA8, s_texture_width, s_texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, in CreateDestinationTexture() local 5847 gl.texImage3D(TextureTarget<3>(), 0, GL_RGBA8, s_texture_width, s_texture_height, s_texture_depth, 0, GL_RGBA, in CreateDestinationTexture() local [all...] |
| /third_party/mesa3d/include/GL/ |
| H A D | gl.h | 726 #define GL_RGBA8 0x8058 macro
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| H A D | glcorearb.h | 394 #define GL_RGBA8 0x8058 macro
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| /third_party/mesa3d/include/GLES3/ |
| H A D | gl3.h | 686 #define GL_RGBA8 0x8058 macro
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| H A D | gl31.h | 686 #define GL_RGBA8 0x8058 macro
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| H A D | gl32.h | 686 #define GL_RGBA8 0x8058 macro
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| /third_party/openGLES/api/GLES3/ |
| H A D | gl3.h | 667 #define GL_RGBA8 0x8058 macro
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| H A D | gl31.h | 667 #define GL_RGBA8 0x8058 macro
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| H A D | gl32.h | 667 #define GL_RGBA8 0x8058 macro
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| /third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
| H A D | gl3.h | 686 #define GL_RGBA8 0x8058 macro
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| /third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
| H A D | gl3.h | 686 #define GL_RGBA8 0x8058 macro
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| H A D | gl31.h | 688 #define GL_RGBA8 0x8058 macro
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| H A D | gl32.h | 688 #define GL_RGBA8 0x8058 macro
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| /third_party/skia/third_party/externals/angle2/include/GLES3/ |
| H A D | gl3.h | 667 #define GL_RGBA8 0x8058 macro
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| H A D | gl31.h | 667 #define GL_RGBA8 0x8058 macro
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| H A D | gl32.h | 667 #define GL_RGBA8 0x8058 macro
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | functionsgl_enums.h | 156 #define GL_RGBA8 0x8058 macro
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| /third_party/glfw/deps/glad/ |
| H A D | gl.h | 1078 #define GL_RGBA8 0x8058 macro
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| /third_party/openGLES/api/GL/ |
| H A D | glcorearb.h | 375 #define GL_RGBA8 0x8058 macro
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| /third_party/skia/third_party/externals/swiftshader/include/GL/ |
| H A D | glcorearb.h | 393 #define GL_RGBA8 0x8058 macro
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| /third_party/skia/third_party/externals/opengl-registry/api/GL/ |
| H A D | glcorearb.h | 393 #define GL_RGBA8 0x8058 macro
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