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Searched defs:APIENTRY (Results 1 - 25 of 30) sorted by relevance

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/third_party/glfw/src/
H A Dwin32_time.h31 #undef APIENTRY macro
H A Dwin32_thread.h31 #undef APIENTRY macro
H A Dwin32_platform.h44 #undef APIENTRY macro
/third_party/skia/third_party/externals/imgui/examples/libs/glfw/include/GLFW/
H A Dglfw3native.h87 #undef APIENTRY macro
H A Dglfw3.h98 #define APIENTRY __stdcall macro
100 #define APIENTRY macro
/third_party/glfw/include/GLFW/
H A Dglfw3native.h102 #undef APIENTRY macro
H A Dglfw3.h123 #define APIENTRY __stdcall macro
125 #define APIENTRY macro
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_opengl2.cpp47 #define APIENTRY __stdcall // It is customary to use APIENTRY for OpenGL function pointer declarations on all platforms. Additionally, the Windows OpenGL header needs APIENTRY. macro
H A Dimgui_impl_glfw.cpp50 #undef APIENTRY macro
H A Dimgui_impl_opengl3_loader.h100 #define APIENTRY macro
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/third_party/EGL/api/1.0/EGL/
H A Degl.h21 #define APIENTRY macro
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/third_party/EGL/api/1.0/
H A Degl.h18 #define APIENTRY macro
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/third_party/skia/third_party/externals/egl-registry/api/1.0/EGL/
H A Degl.h18 #define APIENTRY macro
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/third_party/skia/third_party/externals/egl-registry/api/1.0/
H A Degl.h18 #define APIENTRY macro
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/third_party/ffmpeg/libavdevice/
H A Dopengl_enc.c64 #define APIENTRY macro
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/third_party/openGLES/api/GLES/1.0/
H A Dgl.h48 #define APIENTRY macro
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/third_party/openGLES/api/GLSC/1.0.1/
H A Dgl.h14 #define APIENTRY macro
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/third_party/openGLES/api/GLSC/1.0/
H A Dgl.h20 #define APIENTRY macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/
H A Dgl.h48 #define APIENTRY macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
H A Dgl.h20 #define APIENTRY macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
H A Dgl.h14 #define APIENTRY macro
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/third_party/mesa3d/include/GL/
H A Dgl.h81 #define APIENTRY GLAPIENTRY macro
H A Dglcorearb.h45 #define APIENTRY macro
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/third_party/openGLES/api/GL/
H A Dglcorearb.h26 #define APIENTRY macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h45 #define APIENTRY macro
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