Lines Matching refs:m_context
114 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
145 addChild(new ShaderLibraryTest(m_context, m_files[ndx].fileName, m_files[ndx].testName, m_files[ndx].description));
163 addChild(new ComputeShaderBuiltinVarTests(m_context));
177 addChild(new ShaderCommonFunctionTests (m_context));
178 addChild(new ShaderPackingFunctionTests (m_context));
179 addChild(new ShaderIntegerFunctionTests (m_context));
180 addChild(new ShaderUniformIntegerFunctionTests (m_context));
181 addChild(new ShaderTextureSizeTests (m_context));
182 addChild(createBuiltinPrecisionTests (m_context));
230 addChild(new ShaderLibraryGroup(m_context, "gl45", "GL 4.5 Linkage", DE_LENGTH_OF_ARRAY(s_filesGL45), s_filesGL45));
233 addChild(new ShaderLibraryGroup(m_context, "es31", "GLSL ES 3.1 Linkage", DE_LENGTH_OF_ARRAY(s_filesES31), s_filesES31));
234 addChild(new ShaderLibraryGroup(m_context, "es32", "GLSL ES 3.2 Linkage", DE_LENGTH_OF_ARRAY(s_filesES32), s_filesES32));
253 addChild(new ShaderBuiltinVarTests (m_context));
254 addChild(new ShaderBuiltinFunctionTests (m_context));
255 addChild(new SampleVariableTests (m_context));
256 addChild(new ShaderMultisampleInterpolationTests(m_context));
257 addChild(new OpaqueTypeIndexingTests (m_context));
265 addChild(new ShaderLibraryGroup(m_context, "functions", "Function Tests", DE_LENGTH_OF_ARRAY(s_functionFiles), s_functionFiles));
274 addChild(new ShaderLibraryGroup(m_context, "arrays", "Array Tests", DE_LENGTH_OF_ARRAY(s_arraysFiles), s_arraysFiles));
289 addChild(new ShaderLibraryGroup(m_context, "arrays_of_arrays", "Arrays of Arras Tests", DE_LENGTH_OF_ARRAY(s_arraysOfArraysFilesGL), s_arraysOfArraysFilesGL));
291 addChild(new ShaderLibraryGroup(m_context, "arrays_of_arrays", "Arrays of Arras Tests", DE_LENGTH_OF_ARRAY(s_arraysOfArraysFilesES), s_arraysOfArraysFilesES));
294 addChild(new ShaderLinkageTests (m_context, m_isGL45));
295 addChild(new ShaderBuiltinConstantTests (m_context));
296 addChild(new ShaderHelperInvocationTests (m_context));
309 addChild(new ShaderLibraryGroup(m_context, "implicit_conversions", "GL45 implicit conversions Tests", DE_LENGTH_OF_ARRAY(s_implicitConversionsFilesGL), s_implicitConversionsFilesGL));
311 addChild(new ShaderLibraryGroup(m_context, "implicit_conversions", "GL_EXT_shader_implicit_conversions Tests", DE_LENGTH_OF_ARRAY(s_implicitConversionsFilesES), s_implicitConversionsFilesES));
320 addChild(new ShaderLibraryGroup(m_context, "uniform_block", "Uniform block tests", DE_LENGTH_OF_ARRAY(s_uniformBlockFiles), s_uniformBlockFiles));
323 addChild(new ShaderFramebufferFetchTests (m_context));
337 addChild(new BasicComputeShaderTests (m_context));
338 addChild(new ShaderSharedVarTests (m_context));
339 addChild(new IndirectComputeDispatchTests (m_context));
353 addChild(new SSBOLayoutTests (m_context));
354 addChild(new ShaderAtomicOpTests (m_context, "atomic", ATOMIC_OPERAND_BUFFER_VARIABLE));
355 addChild(new SSBOArrayLengthTests (m_context));
370 addChild(new TextureFilteringTests (m_context));
371 addChild(new TextureFormatTests (m_context));
372 addChild(new TextureSpecificationTests (m_context));
373 addChild(new TextureMultisampleTests (m_context));
374 addChild(new TextureGatherTests (m_context));
375 addChild(createTextureBufferTests (m_context));
376 addChild(new TextureBorderClampTests (m_context, m_isGL45));
393 addChild(new BooleanStateQueryTests (m_context));
394 addChild(new IntegerStateQueryTests (m_context));
395 addChild(new IndexedStateQueryTests (m_context));
396 addChild(new TextureStateQueryTests (m_context));
397 addChild(new TextureLevelStateQueryTests (m_context));
398 addChild(new SamplerStateQueryTests (m_context));
399 addChild(new ShaderStateQueryTests (m_context));
400 addChild(new InternalFormatQueryTests (m_context));
401 addChild(new VertexAttributeBindingStateQueryTests (m_context));
402 addChild(new ShaderMultisampleInterpolationStateQueryTests (m_context));
403 addChild(new FramebufferDefaultStateQueryTests (m_context));
404 addChild(new ProgramStateQueryTests (m_context));
405 addChild(new ProgramPipelineStateQueryTests (m_context));
419 addChild(new FboColorTests (m_context));
420 addChild(createFboNoAttachmentTests (m_context));
421 addChild(createFboNoAttachmentCompletenessTests (m_context));
422 addChild(new FboSRGBWriteControlTests (m_context));
436 addChild(new SRGBDecodeTests (m_context));
451 addChild(new ShaderTests (m_context, false));
452 addChild(new ComputeTests (m_context));
453 addChild(new DrawTests (m_context));
454 addChild(new TessellationTests (m_context, false));
455 addChild(new SSBOTests (m_context));
456 addChild(new UniformBlockTests (m_context));
457 addChild(new ShaderImageLoadStoreTests (m_context));
458 addChild(new AtomicCounterTests (m_context));
459 addChild(new StencilTexturingTests (m_context));
460 addChild(new TextureTests (m_context, false));
461 addChild(new StateQueryTests (m_context));
462 addChild(new MultisampleTests (m_context));
463 addChild(new SynchronizationTests (m_context));
464 addChild(new GeometryShaderTests (m_context, false));
465 addChild(new SampleShadingTests (m_context));
466 addChild(new VertexAttributeBindingTests (m_context));
467 addChild(new ProgramUniformTests (m_context));
468 addChild(new AdvancedBlendTests (m_context));
469 addChild(createGLESSeparateShaderTests (m_context));
470 addChild(new UniformLocationTests (m_context, false));
471 addChild(new TessellationGeometryInteractionTests (m_context, false));
472 addChild(new DebugTests (m_context));
473 addChild(new FboTests (m_context));
474 addChild(new ProgramInterfaceQueryTests (m_context, false));
475 addChild(new LayoutBindingTests (m_context));
476 addChild(new PrimitiveBoundingBoxTests (m_context));
477 addChild(new AndroidExtensionPackES31ATests (m_context));
478 addChild(createCopyImageTests (m_context, false));
479 addChild(new DefaultVertexArrayObjectTests (m_context));
480 addChild(new SRGBTextureDecodeTests (m_context));
481 addChild(new DrawElementsBaseVertexTests (m_context));
495 addChild(new ShaderTests (m_context, true));
496 addChild(new ComputeTests (m_context));
497 addChild(new DrawTests (m_context));
498 addChild(new TessellationTests (m_context, true));
499 addChild(new SSBOTests (m_context));
500 addChild(new UniformBlockTests (m_context));
501 addChild(new ShaderImageLoadStoreTests (m_context));
502 addChild(new AtomicCounterTests (m_context));
503 addChild(new StencilTexturingTests (m_context));
504 addChild(new TextureTests (m_context, true));
505 addChild(new StateQueryTests (m_context));
506 addChild(new MultisampleTests (m_context));
507 addChild(new SynchronizationTests (m_context));
508 addChild(new GeometryShaderTests (m_context, true));
509 addChild(new SampleShadingTests (m_context));
510 addChild(new VertexAttributeBindingTests (m_context));
511 addChild(new ProgramUniformTests (m_context));
512 addChild(new AdvancedBlendTests (m_context));
513 addChild(createCommonSeparateShaderTests (m_context));
514 addChild(new UniformLocationTests (m_context, true));
515 addChild(new TessellationGeometryInteractionTests (m_context, true));
516 addChild(new DebugTests (m_context));
517 addChild(new FboTests (m_context));
518 addChild(new ProgramInterfaceQueryTests (m_context, true));
519 addChild(new LayoutBindingTests (m_context));
520 addChild(new PrimitiveBoundingBoxTests (m_context));
521 addChild(createCopyImageTests (m_context, true));
522 addChild(new SRGBTextureDecodeTests (m_context));
523 addChild(new DrawElementsBaseVertexTests (m_context));