Lines Matching defs:face
94 for (int face = tcu::CUBEFACE_NEGATIVE_X; face < tcu::CUBEFACE_LAST; ++face)
95 clampFloatingPointTexture(target.getLevelFace(level, (tcu::CubeFace)face));
508 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
512 m_gradientTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
513 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
518 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
523 deUint32 rgb = step*levelNdx*face;
527 m_gridTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
528 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
583 static const char* getFaceDesc (const tcu::CubeFace face)
585 switch (face)
639 const tcu::CubeFace face = tcu::CubeFace(faceNdx);
643 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
645 m_testCtx.getLog() << TestLog::Message << "Face " << getFaceDesc(face) << TestLog::EndMessage;