Lines Matching defs:subgroups
37 namespace subgroups
140 subgroups::setFragmentShaderFrameBuffer(programCollection);
143 subgroups::setVertexShaderFrameBuffer(programCollection);
180 subgroups::setTesCtrlShaderFrameBuffer(programCollection);
203 subgroups::setTesEvalShaderFrameBuffer(programCollection);
347 subgroups::addGeometryShadersFromTemplate(geometry, programCollection);
365 subgroups::addNoSubgroupShader(programCollection);
372 if (!subgroups::isSubgroupSupported(context))
393 if (!subgroups::isSubgroupFeatureSupportedForDevice(context, SUBGROUP_FEATURE_BALLOT_BIT))
409 if (!subgroups::isSubgroupFeatureSupportedForDevice(context, SUBGROUP_FEATURE_BALLOT_BIT))
428 subgroups::ShaderStageFlags stages = (subgroups::ShaderStageFlags)(caseDef.shaderStage & supportedStages);
430 if ( SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context))
441 return subgroups::allStages(context, FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages, stages);
463 const subgroups::ShaderStageFlags stages[] =
510 } // subgroups